
Ride the most beautiful and powerful bikes ever crafted. Explore the most amazing roads in the world on your two wheels companion. Customize your bike's every single detail, making it a reflection of your riding style and your own personality. Feel the adrenaline, the competition, the freedom.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Spanish (LatAm) | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
As a biker in real life i feel i have a good enough idea to review this game. I have played this game elsewhere so ignore the 15hrs game time on the steam platform but thats another story for another time. As a whole the game is very good, i really do like it. theres a ton of bikes to buy and unlock along with the performance upgrades. theres also enough tracks in the game to keep anyone happy. there are also a few stinkers too.... take Macau in China as a good example. its incredibly narrow and full of nasty sharp corners, there really is a place reserved in Hell for the person that put that track into Ride III. Graphically Ride III is beautiful, the bike models are really stunning and the game is very nicely optimised. i only have a GTX1060 6Gb and i have no issues with FPS on max settings. There regular races to compete in along with time attacks and drag racing, so a nice variety.
First impressions, it looks great in 4K, plays superbly with good stable framerate, engine sounds are spine-tingling and the music adds atmosphere. The road tracks are the highlight so far. Plenty of customisation and above all hugely playable. If, like me, you love racing games it's an easy recommend. Update after a couple of hours play: + The School of Speed works well as an introduction and to get used to the handling. The challenges also unlock some useful bikes once you hit the gold medal times. Very Gran Turismo, I like it. + The early career introduces some great looking tracks including circuits like Laguna Seca and Cadwell. However for me the road circuits such as Tenerife are stealing the show. + Xbox One controller haptics work superbly to relay feel from the bike. I especially like the 'bump' through the controller on upshift, that feels just right. + As a game it really
WARNING DON'T BUY A full year and a half now without any fixes for the major issues UPDATE 24-07-2020: Still no fixes for the game crashes! A full year and a half, yes a year and a half.... since it's release and there has still been nothing done to fix the major issues this game has. YOU HAVE BEEN WARNED! I will keep updating the review as Milestone updates their game. Obviously they're not trying. (played it recently to see if anything had been fixed, but all i got was disappointment) Where to begin on this hot mess. I'm just going to jump right in and get to the points Good points: - Great graphics - More tracks including awesome street tracks like The Snake (Mulholland highway). - More types of bikes like: adventure, sport touring, classic racing. - Livery editor, which in my opinion is a HUGE plus! Already made some great liveries myself. You can share and download these liver
---{Graphics}--- ☐ You forget what reality is ☑ Beautiful ☐ Good ☐ Decent ☐ Bad ☐ Don‘t look too long at it ☐ graphics.exe has stopped working. ---{Gameplay}--- ☐ Addictive ☑ Very good ☐ Good ☐ It‘s alright? ☐ Meh ☐ Staring at walls is better ☐ Just don‘t ---{Audio}--- ☐ Incredible ☑ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ Horrendous ---{Audience}--- ☐ Kids ☑ Teens ☑ Adults ☑ Average Solitare Players ---{PC Requirements}--- ☐ Check if you can run paint ☐ Potato ☑ Decent ☐ Fast ☐ Very Good ☐ Ask NASA if they have a spare computer ---{Difficulty}--- ☐ Just press A ☐ Easy ☐ Significant brain usage ☑ Easy to learn / Hard to master ☐ Difficult ☐ Dark Souls ---{Grind}--- ☐ Nothing to grind ☐ Only if u care about leaderboards and ranks ☐ Isn't necessary to progress ☑ Average grind level ☐ Too much grind ☐ You‘ll need a second life for grinding ---{Story}--- ☑ Story? ☐ Text or Audio floati
If you are a rider in real life and (like me) searching for a substitute for your passion during those troubeling Corona-times or in general for the winter-months, then please don't buy this game for this reason. The handling of the bikes has no correlation to real bikes at all, there is only leaning but no steering impluses. Everything feels heavy and every steering interaction is just too late (since there is no steering). Whatever skill-level of riding you are in real life, i can guarentee this is not transferable to this game. It just feels alienated and strange. The tuning also stays behind my personal expectation as the majority of options referes to mechanical and therefore performance-tuning and lacks optical costumization apart from generic parts you get at every general motorbike store. On the plus side, the Wiki is very broad and accurate and there are at least some bikes a
This game's single player mode cannot be completed without DLCs. There are some drag races where the AI gets some absurdly overpowered (or under-tiered/under-rated) bike from a DLC, which is impossible to follow with any other standard bike even when fully upgraded The performance points system is too imbalanced. Some races are so easy to win it's boring (>20s advantage in a 3-lap race where you start 8th in hard mode), some other races are so hard its frustrating (mostly because some OP DLC bike, but in a normal race you eventually manage your way around corners after several tries...not very fun IMHO). Some upgrades enhance the performance of the bike without adding performance points (like suspension); while some other add PPs without improving the stats of the bike (like some engine parts which add 0,5 hp). Some bikes around 500 PP have similar stats as other in the ~650PP range (ex
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