
Dark Matter is a 2.5D side-scrolling survival horror game, set in a derelict spaceship besieged by a sinister alien presence, and infested with deadly parasites. As the Ensign, you must explore fetid hallways and abandoned facilities, scavenging for parts and blueprints, expanding your arsenal to up to four deadly weapons and freely customize each to fit your combat style against intelligent, reactive enemies. Dark Matter delivers a hard-hitting take on the survival horror genre in deep space, with a heavy emphasis on tactical combat and exploration.
Out of breath, you run into the door, slamming against its cold metal surface. The clicking of scuttling claws recedes into the distance, swallowed by the pitch black oblivion behind you. You know better than to feel safe. There are too many infested at your back, and another blank metal door ahead. With a quick reflex you check your ammo supplies, and slot a fresh magazine into your shotgun. With a quicker prayer, you flick the switch and open the door. The metal jaws open on endless night you don’t dare pierce with your flashlight, not to disturb those things that live in shadow. By the pale bioluminescence that washes up from the floor grates, you piece together the picture of a corridor, and what could be a stretch of exploding pods. Just beyond, the silhouette of a fully grown crawler stirs. Grinning in the dark, you turn on the weapon’s flashlight, and point it straight down the corridor. Predictably, the blisters swell up to full irritation, ready to explode at the slightest touch. The crawler turns to hiss at you, instantly aroused by the light, and your presence. In your mind’s eye, it dumbly rushes forward into the blister pods to kill itself, saving you precious ammo. It takes a precious moment to adjust to reality when the sleek shape crouches and jumps towards you instead. There is time for just one panicked shot before the inevitable flight, as you run for your life, barely keeping ahead of the claws slashing for you. In a moment of adrenaline-fuelled inspiration, you slam the wall panel as you retreat past the chamber’s door. The heavy, powerful mechanism smoothly slices the crawler in half just before the critter can reach and disembowel you. There is no time to congratulate yourself, as you hear a familiar hissing from above...




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I want to recommend this game. I really do. It pains me not to. This game was fun to play, and had a very interesting story to tell. But ultimately, the game is just... incomplete. I'd find locked doors with enemies on the other side that I thought would have to be backtracked later. I had mission objectives that I couldn't complete yet, and thought I'd loop around to it. I'd see undiscovered areas on the minimap that I thought would reopen later. But ultimately, none of it amounted to anything. It was just incomplete. As a game, it was fun. I'm sure the developer is just as miserable about this as we are. Dark Matter could have been amazing, but he just didn't manage to get enough kickstarter funds to make it happen. I feel for him, and I do actually hope you readers buy this game, if only to support a potential sequel. But at face value, upon completing this game, can I recommend it?
The chilling introductory narrative was what really drew my interest in the game, but indeed like many reviews say, it's sadly not a particularly good game. Most of this has to do with it being incomplete; what you do have is a bit light, if shallow, in substance and ends rather abruptly before it gets anywhere particularly interesting and memorable. With another year or two in development, this would have really come around to be a good, memorable title. It set the stage for an engrossing sci-fi horror story. I was most impressed with the narrative. I was drawn in. Almost enamoured. But overall I felt rather let down, even after the ending sequence was later added to the game as a free update. Perhaps they can give it another shot in the future, or this would translate better as a book. Alien design, sound, and visuals - was all fairly average. But I won't really get into it - upon so
IN A WORD: AVOID IN SHORT: WHAT TO EXPECT: Incomplete game. Side-scrolling action platformer. Indie. Very good story. Sci-fi setting. Lovely graphics and light based aesthetics. Excellent AI voice-over. Fair selection of enemies with comparable AI. Small inventory. Tiny crafting. Singleplayer only. ACHIEVEMENTS: A FEW GLITCHED OR HARD TO FIND. STATUS: ABANDONED. INCOMPLETE. WHEN TO BUY: NEVER. More info below.... THE LOWDOWN: Dark Matter (DM) is a side scrolling sci-fi themed quest-driven platform shooter. The action takes place on-board an alien infested spaceship in the outer reaches of space. You are the sole surviving member of a spaceship infested with by a deadly alien race that has killed your crew and taken control of the ship. Awoken from stasis by the ships A.I. [reminiscent of the classic System Shock games] you must set out to explore the shop, collect the equipment and weap
I give this one a rating of .25$ or less as of 2015/6/7, pick it up in a several games for a dollar bundle. tldr: the game is under developed the good: +unique react to light enemies/environment +potential for a good story +depressive voiced ai narrator +crew logs +some of the larger rooms have good 3d atmosphere and detail the neutal: you act on a 2d plane in a 3d environment, there are several spots where it would have been good to include a shoot outside your plane rail shooter like dynamic to get background enemies there are a few areas where some trivial stuff rolls out of your plane into the background where you cant get to it, slightly annoying, nothing important enough to be game breaking though, and otoh helps establish the environment as 3d. the bad: -the game was never truly completed, they patched in an end sequence on an incomplete game due to customer complaints about the
After purchasing this game and getting close to the end -- it came to light that the end doesn't exist -- most of the weapons you see in the game aren't accessible and after a bunch of backlash the developers admitted that they ran out of money and only finished a third of the game... So if you want to play 'episode 1' with no episode 2 or 3... buy away...
This game is incomplete. The store description gives absolutely no indication of this, but basically the developer ran out of money, and decided to publish a game that is only about one third done. Don't purchase this, at any price, unless the developer actually finishes it with the money he was able to trick out of people like me.
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