
Relive dark footage recorded from the perspective of multiple characters in this unique first person horror.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The Final Take Review The Final Take is a horror game that plays off the idea of found footage just like The Blair Witch Project, REC, V/H/S, and other movies. While this "genre" of found footage horror has been done plenty of times in the movie world, there is not a strong candidate for it in the video game world, so could The Final Take be the breakthrough game to give birth to this horror sub-genre for games? Short answer: No. The Final Take suffers from the "Slender Problem" and if you have played a quantity of indie horror games, you'll know exactly what that means. The "Slender Problem" is game-play consisting of running around a semi-opened area gathering collectibles (this time photographs) all while a monster is attempting to catch you. This could seem very tense the first couple times playing through a game like that, but after awhile it gets very old and monotonous which is
Basic Information Title: The Final Take Developer: HUSH Interactive Publisher: Forever Entertainment S.A. Genre: Atmospheric horror General Impression The Final Take is a fine horror adventure game and an even bigger achievement when considering that this is the dev team’s debut on Steam. Everything about this game fits the ’80s horror flick style. From the VHS visual effects to the sound department. With plenty of replay value to offset the game’s relative short length, we also have a balanced difficulty slider. It does feature a few jump scares but it’s only fair given the genre. Rooms are dimly lit (even with the flashlight on) at times but it never felt that this is used out of convenience to hide textures or details. It’s one of those rare little gems that has a more than decent asking price right at launch. Any fans of the horror genre should try it and support an enthusiastic tea
Final Take is a cheap Slenderman copy with only 4 chapters that can easily be completed under an hour. The entire gameplay, even the main menu, employs a VHS effect along with a sepia colour scheme that actually make the game look pretty ugly instead of giving it the "realistic '80s feel" as the creators claim. I was referring to Slenderman as throughout the game your main task will be to collect photos and notes as well as audio logs. While the creators say these shed more light on the background story we are barely given any information - what we have is the collection of elements borrowed from classic horrors such as the Ring. Everything under the "features" section is an exaggeration: the "multiple character stories" mainly means 2 people but in most chapters you play the girl. The "re-wire locked doors" aspect only presents itself on the first level where you do some puzzlesolvin
Honestly I wasn’t sure what to expect from this atmospheric horror game so with an open mind I went into the story on an empty stomach and some coffee besides me. A regular monday morning?! • Presentation The game has this horror flick style going on. The recording look from those old movies with the moving lines and the recording icon in the corner. It gives a creepy feeling, which is good for a horror game I guess, but it got annoying after a bit. But that might be just me. Another thing that stood out is the eerie music. At best cliché sounding, specially if you’ve seen a bunch of horror movies or played such games. But none the less it is very effective with the combination of the recordings and special effect sounds. This game gave me a few scares and partial due to the sound. For the first game of HUSH Interactive combined with Forever Entertainment S..A. it has a lovely femal
little girl scared me thumbs down for that
This game was hurting my eyes and giving me a headache.
Structured threads, verified dev answers and player expertise without chat noise


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