
Lamentum is a pixel art survival-horror game set in New England in the mid-nineteenth century. To solve the dark secret at the heart of Grau Hill Mansion, you will have to immerse yourself in a nightmare world full of terrible creatures. Choose well in whom to trust, every decision you make may alter the course of the story. Will you survive?
Guide Victor Hartwell, a young aristocrat on a desperate journey to cure the deadly disease that afflicts his beloved wife, Alissa. Their last hope resides in the darkened halls of Grau Hill Mansion whose Earl has uncovered ancient secrets and forgotten sciences. He claims he can heal Alissa, but… at what price? Grau Hill mansion will open its doors and immerse you in a world of nightmares where you may be trapped forever.




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Spanish (LatAm) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
EDIT: Still gets a thumbs up but it gets overly tedious towards the end. Very slowly moving several blocks back and forth to solve a puzzle. Large areas with no map and strong enemies taking numerous hits from your slow weapons. Finding new weapons never felt like a real upgrade. Does more damage? Also slower recovery so you're more open to counter attacks. Speaking of the map, it could use some more info on it. Hope you remember where that one room with the puzzle was at because if you don't it's a lot of door to door searching. Resident Evil had distinctive and memorable locations to help you remember/recognize where to go. Silent Hill had the character make notes on the map. This has neither (and crossing out a couple symbols is NOT what I'm talking about). Best to take screenshots or pictures on your cell phone for quick reference. Oh, and don't forget about the mother ♥♥♥♥♥♥♥ sh
I liked the demo so much that I bought the game once it released. Now I finally got to play it. What started off interesting and good , went to not so good and confusing. I had hoped that the story would kind of make sense in the end, but after playing it I know as much as I knew after 2hours playtime. The gameplay consists of puzzles, world navigation, combat (which really is not deep nor fun), inventory management and talking to people. I have finished the game with two different endings, both of which seemed to be bad endings and both were not very satisfying. I really wanted to like it, but its just an ok game that started to annoy me in its last quarter and left me disappointed.
The real terror comes not from monsters but from a cramped inventory and the precious few chances to save.
Ultimately, I'll leave this game a positive review because I know how much time and effort the devs put into this, but I really hope they read this review. I'll try my best to be spoiler-free, but I have some very specific complaints about this game. The first half of this game is fantastic. Moody, Gothic, and very Lovecraftian, this game reminds me of the original Resident Evil in many ways, with a gradually-opening mansion, limited inventory and saves, and magic inventory chests in save rooms. That's a net positive, and if the game had stayed that way, I would've given it an unqualified recommendation. Unfortunately after The Mirror, the games' real issues begin to rear their ugly heads. So, combat. It's not the game's best aspect, but it wasn't a particularly nasty issue until the latter half of the game. Combat includes the following elements: -Bait-and-punish tactics -Slow movemen
Lamentum is a fascinating game, if a flawed one. Lamentum follows the story of a man who will do anything to save his sick wife, even if that means committing himself to perdition. The gameplay, at base level, has you walking him around trying to solve puzzles within a mansion. You wake up shortly after arriving with no memory of how you got to a bedroom, the mansion appears to have gone to hell, and from that point on, you must try to find your wife and escape with her. There is an elephant in the room that we have to get past first. This game doesn't distance itself from its inspirations very well. The mansion, saferooms, medicine, and puzzles are a 1 for 1 to resident evil 1. The plot and endings are clearly inspired by Silent hill 2, and the tiny amount of difference from these two games is just using Amnesia: The dark descent to fill in the cracks. I don't really think this is a
Lamentum is a top down pixel art horror game. In this game your character explores a huge 1800’s manor and its surrounding grounds. Gameplay involves exploring, solving puzzles, and shooting / stabbing grotesque monsters. The game has a lovecraftian / gothic vibe. There are 4 endings to discover, and the game takes approximately 6 hours to complete. The limited inventory and save system is taken straight out of the retro Resident Evil franchise. *It is highly recommended to use a controller instead of a keyboard for this game. + The game is atmospheric and the grotesque monsters are well designed. + The game has an original soundtrack and the sound design is exceptional. + The story is above average and captures interest. +/- For the most part the puzzles are original and well designed, however several puzzles near the end of the game are a bit too obscure and confusing. - The last th
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