
9 Clues 2: The Ward is the second installment of Tap It Games' casual adventure series with hidden object puzzles, set in the 1950s America in which a young detective and her partner respond to a distress call from a psychiatric hospital on a secluded island.
A young detective and her partner arrive on a lonely, rain-soaked island that houses an insane asylum. The island is separated from the rest of society by freezing waters and constant, brutal storms. Upon their arrival, the detectives witness one of the hospital’s therapists falling out of the window to his death. Shortly after starting their investigation, they learn that much darker things are going on at Mnemosyne Asylum. No one is willing to speak of the devastating fire, which engulfed the hospital four years ago, or the victims who died. The fact that the staff does everything they can in order to obscure the asylum’s story, makes everything even more suspicious. Each clue uncovered only raises new questions. Who killed Doctor Crow? What caused one of the asylum’s male staff to lose his mind? Who is Zed Rascov? What connects the doctor’s death to the name of the little girl, Ginger, carved into the wood-paneled wall of his office?


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
9 Clues 2: The Ward is one hidden object game from Artifex Mundi publisher. They release usually good and decent HoGs so its not too risky to buy this one if you like this genre of games. The story is about a young detective who finds herself on an isolated island where suspicious accidents happens. After some investigation you can realize there is a hidden and evil secret behind the doors of the local asylum. Curious now? Lift up the secret by playing the game! This HoG not just include the usual hidden object puzzles and mini games, you can experience some more entertaining crime scene puzzles aswell. Artwork is decent and voice acting ok. As your Average Achievement Hunter ill provide some informations about the achievements aswell: The game include 39 steam achievements. I start straight with the bad news. One playthrough not enough. You can do both on normal/casual difficulty, b
Your partner, Owen, and yourself are called by someone from an asylum in order to help. Unfortunately, when you arrive, the guy is killed in front of you. Investigating that death, you're being taken into the dark secrets behind the asylum.... Can you trust yourself as you're diving into a world of hallucinations? Comparing to the first 9 Clues (in which Owen is also appearing), this one is more darker and psychological. I love how you're also wondering who is the culprit. And trust me, you're asking yourself if Kreutz is the big mad woman or if it's Will and if Zed wasn't manipulated. The puzzles are easy, the detective mode is a welcome change from other HOGs and the HO scenes are also quite relaxing. However, the plot twists are really good. And finding the hidden "?" and the "Ghost/Phantoms" objects is quite challenging. Still missing some. However, if you're stuck in a HO scene,
Pros: ✅ Interesting story. ✅ Good atmosphere. ✅ Decent amount of hidden object scenes and puzzles. ✅ Interesting characters and locations. ✅ Achievements. Cons: ❌ The price is quite high. I can only recommend buying the game on sale. ❌ Some puzzles are too easy. ❌ The hidden object sections can become repetitive. ❌ The story is somewhat predictable.
Game Information “9 Clues: The Ward” is a Hidden Object Puzzle Adventure game. The game was developed by Tap It Games and published by Artifex Mundi. “The Ward” is the second episode of “9 Clues.” Previous episode: "The Secret of Serpent Creek." Even though the game is not labelled as collector's edition, it has some extra features that are not available in its' counterpart; the standard edition. The Game Review Game Visuals I want to mention that the visuals in the game are nicely done with a painted feel to them. The visuals can be adjusted in the game's option menu. Game Audio I want to mention that audio for the game is well done. Even though the audio is somewhat simplistic and repetitive. The audio can be adjusted in the game's option menu as well. Gameplay There are three different game difficulty modes to choose from: Casual; Advanced and Expert. The notebook keeps tra
So another part of the 9 Clues. The first one was not for a HDO relativ good and this one is even a bit more better. The puzzles are nothing special but the story is a little bit more detailed then the most and is really sad :( i miss G. and R. <3 Fear can be very dangerous and a psyc that loves burning/ destroying all is even more dangerous and together it give a total chaos. Then 3 peopel that want help get killed buy a person that focus on the wrong person and works even the cause of the problem together. Really strange and weird what can little things do to us. In this game i would really wish a happy end, bad it dont come to it but i like this game very much and all is most time fine (design of some people looks a bit abnormal) but i like it. If you see how people change totally. I was so often on the wrong direction who is the killer so i give this game as a Hidden Object Fan 93 %
Do you want a game that uses every "Crazy Person" cliche ever created? This is for you! We have your "crazy people are murderous", "clearly sane people being locked up for flimsy reasons", "crazy people are just giant children", "crazy people are stupid", "hypnotisim is magic" and many more! The protagonists make one dumb decision after another. Sometimes they change it up with a horrifically unethical decision that's portrayed as not being all that bad because at least they had good intentions. *MAJOR SPOILERS* Keeping a tiny, completely sane orphan in the asylum with the criminally insane was bad enough. After all, if you think of the ORPHAN as your daughter then surely there is no way to keep the ORPHAN with you unless you keep her commited. It's not like she's an ORPHAN from an ORPHANAGE that would like to maybe give her up for adoption. No, makes much more sense to keep her in th
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