
Straima is a devilishly difficult pulse-pumper platformer for 1-4 players. It includes several game modes, selectable powers and gameplay mutators, as well as a full feature level editor allowing you to design, save and share your inspired creations with chums for immense joy.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
At first I was put off that Straima had multiplayer with up to four players and imagined that the game was built around that and would offer a subpar single-player experience; I was wrong. Straima is an extremely difficult platformer set up with over 100 bite-sized stages. Each stage consists of a single, non-scrolling map that loops on each side. Focusing on a small space allows the level design to be very meaningful and not filled with fluff. A few stages even offer nods to other games such as Tetris, Frogger, or VVVVV. The main goal for each stage is to squash every pink blob (pinkie) on the screen. There are also two side-goals for each stage; finish within a certain time and/or without dying. The game tracks your progress for the side-goals in the form of gold trophies next to the level on the menu and these goals can be met on separate runs. Most stages have a target time between
A pretty sweet puzzle-precision platformer where you got to get food things for your monster queen thingy and well it's just a bunch of thingies doing things to other things but its fun trust me. And the colors... wowie!
Edited review: I complained about some features of this game, and the dev actually reached out and made some changes to the game based on my feedback! Very cool. Original review below with the conversation thread for context. A fan of a developer that cares about their audience! Be warned though: This game has a big learning curve, and is VERY hard! Original review below: While I enjoyed the idea of this game, the controls were not precise enough to accomplish the tasks it was asking you to do. It did not strike a balance between challenging and fair, you were often left feeling that the deaths were the fault of the control scheme and lack of movement options rather than your own failings. Play N++ or Super Meat Boy instead.
I gotta say I was really curious about this game and I wasn't left on my appetite. This game makes me think of an old C-64 game called JumpMan but on Acid. Really Original Game with Nice Pixel Graphics in Vivid Colors (probably too bright for some), Good Multiplayer Action and some Great 8bit Music to go with it. Add to that a Level Editor which I didn't touch but sounds like a great addon for anyone wanting to push the Gaming experience some more (maybe play mind tricks with your friends too). The Downside for me was some missing information about Gameplay but already in the last week the Dev added a Tutorial Level which explains some basics, I wish he adds some more info to it like explaining the different super-powers you can pick from but nonetheless it's already a good step forward. Last Words, unless you're Epileptic or simply don't like Simple Pixel-Graphics games.. jump on t
Fun and short game with some N++ vibes.
Buy this game. A great combination of platformer, speed runner, and puzzle. Yes puzzle. This game hearkens back to the days of C64 games like Jumpman, Lode Runner, Very hard, but completely fair. I don't even get upset when I die and have to restart the map run again because I often see different routes as I push my way through and try to figure out the best way. What I find when I play is that I always feel that victory is just in sight if I adapt my skill or play a little. As a result Straima pushes me to be a better gamer. I love this game so much but it is super-intense and I can only take it in short bursts. My biggest criticism, not really a criticism just a reality is that due to the pixel nature of the graphics and perhaps my age, I find it very hard to play on screens that aren't right in front of my face. I can't play this on my 50" TV with my Steam Link because I can't
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