A coin-pushing dopamine machine. RACCOIN is a roguelike deckbuilder where you combine special coins with powerful items to trigger wildly satisfying combos. Stack shiny towers, spin the lucky wheel, and shake the machine until all the coins drop.




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
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| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Spanish (LatAm) | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I like playing video games. My wife doesn't. She does like those coin pusher arcades when we go to the seaside. When I saw this game I bought it with the intention of connecting with my wife and sharing one of my interests with one of hers. After playing Raccoin for an hour, I can happily report that she enjoys it very much, and so do I. She has far too much patience and can sit and wait 10mins for a single coin to drop and finish the round. I do not possess such patience. As to who is playing correctly, I do not know. I'm just happy my wife will now come and sit and play a game with me.
"RACCOIN: Coin Pusher Roguelike" by Doraccoon and Playstack is a rare case in which public criticism actually has an effect. The originally shipped version ran a surprisingly elaborate telemetry stack in the background: GameAnalytics fired before the OptIn screen, a newsletter endpoint sat in Google Cloud, a persistent user_id was transmitted even after OptOut, and a local SQLite database buffered events. With patch 1.0.24 GameAnalytics and its associated AWS endpoints are gone. The remaining outbound traffic is Valve's Steam Datagram Relay (SDR), the Unity CrashHandler bundled with every Unity build, and the in game newsletter form, none of which deliver value to a single player coin pusher. Who operates the product? Doraccoon (developer, address not publicly disclosed) Playstack Ltd., 56A Poland Street, London W1F 7NN, United Kingdom (publisher, data controller) Which service provi
I love this game. Some reviews will be out there like "its not a real coin pusher game" and I'm like: 1. how many of us actually play coin pushers that wanted a 1 for 1 simulation of that and 2. was everything about this game described to you in the summary and trailers hard for you to interpret that you mistakengly thought this was going to be a real coin pusher simulator? That's like someone buying Balatro thinking it was real poker and all the luck based roguelike elements came out of left field for you. That's not a fair review, its you complaining about your lack of understanding. It's a roguelike game where as there are many perks you can unlock and use during your "runs." Just like with any roguelike, again advertised as such, you're relying on luck and a bit of strategy for a successful playthrough. A bunch of things to unlock, more characters, more machines, etc. It's all I co
The first few runs feel like brainrot but after a little bit, it turns into skilled brainrot. Eventually you'll do what I did and find an infinite, and spend 7 hours on a single run, getting a score of 1.5e3193. At that point in time your brain will melt out of your skull, but it'll be worth it.
Where do I begin? I have put an ungodly amount of time into the demo. When the first demo was removed I actually felt like I'd suffered a serious loss. I was ecstatic when the next demo was up. This game is everything. As someone that has always loved the 2p machines here in our seaside town arcades this game scratches that itch in an amazing way. The price for this game is also a pleasent surprise. There is SO much content and so much to unlock. 100's of different ways to win a round. If you enjoy Balatro, Cloverpit, Scritchy Scratchy and similar games you will love this. Gambling rogue lite seems like such a niche but so far this is my favourite game in this niche! It's a game anyone can play and enjoy but there are also lots of ways to master it. WARNING: YOU WILL LOSE YOUR LIFE AND YOUR FREEDOM TO THIS GAME (Being held hostage to it right now)
Great game put 20+ hours into the Demo, runs perfectly on the steam deck but I strongly recommend turning down 3d pixelation to low or super low as the standard is too pixelated for the steam deck resolution
Structured threads, verified dev answers and player expertise without chat noise


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