
Whispers of a Machine is a Sci-Fi Nordic Noir that tells the story of Vera, a cybernetically augmented detective in a post-AI world, who investigates a string of murders and unravels a dark conflict over forbidden technology.
AI was embedded everywhere. In our cars, in our homes. In the clothes we wore. For some of us, even inside our own bodies. Dreading the Singularity, mankind abruptly put an end to AI. The result was a worldwide technological collapse. Generations later, Vera, a federal homicide detective is sent to rural outpost Nordsund to investigate a string of murders. She soon finds herself pulled into an invisible war about technology and religion. While some want to awaken the Singularity, seen as a last deity in a godless world, others are vehement technophobes.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
BottomLine at the Top: As someone who has long held a fascination with futurism and the singularity this game was a must buy right away for me. Overall an excellent sci-fi P&C game with cool cyberpunk detective elements. Highly recommended! ------------------------------------- Pros ------------------------------------- -Again, I am a big fan of any sort of media that deals with the theme of the singularity and gets that concept into the public consciousness (especially cool to see it starting to crop up more and more in gaming!) -Starts right up. No setup headaches/nonsense. Overall very stable game as well with no major bugs or crashing. -Great overall design. Excellent art and animations. Creative sci-fi story. -Vera is a cool character. Not sure if there will be any kind of sequel but I'd def love to see more of her and the world the developer has created here. -Incorporates an in
Another game where I'm on the fence between a severely critical but positive, and a negative review. I decided I couldn't possibly give a thumbs up to something this flat and unmemorable. Bland, bland, bland - that was my main impression after finishing it, and subsequent playthroughs didn't do much to improve it. But they did give me ammunition. A shame, as Whispers of a Machine has a lot of things that attract me, namely: sci-fi, cyberpunk/post-AI dystopian setting, investigative murder mystery, perhaps even deals with interesting themes centered around singularity etc. It also has some cool features that promise to breathe new life into traditional point'n'click gameplay and *gasp* replayability. So I kind of understand the appeal and why it has such a positive rating here on Steam. But, the binary system never tells the whole story. I mean, I almost gave it a positive one myself de
Whispers of a Machine is a somewhat complex, yet compelling Sci-Fi point & click title set in a Post-AI dystopia. I found the most interesting aspect to be how there are multiple methods of solving the same puzzle and the method chosen will influence both the story and available augmentations (special abilities) as the game continues. Pros + Excellent dialogue and engaging voice overs for all text. + Superhuman abilities that are unique to players choices and unlock different approaches to puzzles. + Nordic Noir genre. + Multiple endings with many different pathways to explore, rewarding multiple playthroughs. + Multiple solutions for most puzzles. + Different investigation approaches: Empathetic, analytical or assertive. + Hand drawn pixel art Cons - No manual save option Story You play as Vera, a cybernetically augmented agent working for the Central Bureau. You are tasked with inv
I usually steer away from Sci-fi games, the reason why I haven't played this gem until this year, and my god, I have missed a lot. You play as Vera, a special agent who uses a new kind of cyber technology that was implanted into her. She can scan evidence, run analyses, and cross-match across cases. She was called to investigate a murder in a rural city and discovered there was a serial murderer. With the help of her fellow agents and her journal, you start questioning the people. Vera, with her technology, can detect shifts in people's attitudes and nervousness, which will give her a hint that she is going in the right direction. https://steamcommunity.com/sharedfiles/filedetails/?id=1743728472 Like any Point & Click game, your inventory is full of items you can use during your investigations, and depending on your personality, you can shape Vera's personality through how she interact
Clifftop Games and Raw Fury already gave us Kathy Rain several years ago (it even has a Director's Cut I have yet to play). I knew I had to put my hands on WoaM when reading the synopsis mentioning this was a sci-fi nordic noir game. I made the purchase some time ago but put the playing on hold as the game ended up in my then massive list of backlog titles. A dystopian future While the story revolves around investigating murders with Vera - our cyber-augmented detective - it is interesting to find out that in this future we are after a catastrophe that had something to do with advanced A.I. Do read everything when you get to the museum as it tells you a lot. Vera is one of the few with her augmentations that affect gameplay and gives us the possibility to solve a situation in different ways. Attitude / personalities & augmentations Picking a dialogue option doesn't just serve to adva
Started off strong, then became underwhelming and even bad. It's not that the endings were bad (they were), or that there was no climax (there wasn't), but that the journey itself was inane. You have this great concept of a world and you can't explore it at all. There's almost no interaction with objects. There's only a handful of objects in the game that you can learn about. Nearly all of your interactions result in the player standing still while making a short remark about something across the screen, yet none of it is important or gives any background to the setting. There are screens (junkyard) where you have these beautiful backdrops but they are empty. I'm just really disappointed in how they let the players use the mechanics. Let me use my bioscan of Karl to actually learn about his life. When I see his DNA on the bed, tell me it was "mixed." Or that he used a special shamp
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