
Please, Don’t Touch Anything is a cryptic, brain-racking button-pushing simulation. Covering for a colleague who is taking a bathroom break, you find yourself in front of a mysterious panel which only component is a red button. And since you’ve clearly been instructed not to touch anything, the only thing you want to do now is push that damn button. Push it and expect to be held liable for any unintended aftermath. And there will be many.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I've heard a lot of controversial reviews on this game, the negative ones were saying that it's not worth the money, the riddles are too hard to solve, it's not a full game etc. I personally liked it (I have played almost every quest existing, so I'm into such things) and had fun solving the riddles, which have humorous endings and clever culture references. The riddles are not that hard, you just have to step out of the box and use EVERYTHING you have on the screen, pay attention to small details, especially numbers. Use google if needed (and by that I don't mean searching for the walkthrough). You may even learn something new from this game. All in all, I think it's worth a try, it's a nice and finished project, with cool music, riddles and a whole bunch of endings, which may make you laugh. Recommend to buy it at least on a sale, because the authors seem to be a promising team of grea
A nice combination of Papers, Please (right down to the pixellated graphics and "Please" in the title) and the Stanley Parable. It's centered around finding different endings by solving puzzles given by the hints on screen. A few of the endings are a bit unintuitive to get to, admittedly, but the majority of them have a very clever reason why they work, and figuring them out is always a very satisfying "aha!" moment. It's rare that you see puzzles this interesting in such a cheap game. As for the price, think of it this way; people will pay eight dollars for a burrito the size of their fist, but they won't pay five dollars for an interesting, funny, clever little game that you can get lost in for hours. What's up with that? 9/10, I'm stuck on the new update I only have three endings left pls to help
Remember those weird ARG-style browser games where you go to a web page and scan it for clues hinting at the url of the next page, be it in the code, an image that needs to be photoshopped, or an obscure titbit to be googled? If you've spent a couple of nights on one, rejoice: Please, Don’t Touch Anything captures the spirit of those games perfectly. The deal is simple: you have a panel, a button... and a lot of hints you're probably missing already. Any crack or blemish, any weirdness or irregularity can hold a clue as to how to reach one more ending. And there are 25 of those. Do not mistake Please, Don’t Touch Anything for a regular puzzle game though; it is, first and foremost, a game for conspiracy theorists. Instead of a normal difficulty curve, it offers a bunch of clues and an even bigger bunch of red herrings for you to try out semi-randomly. You will likely find your first 4-
When a Single Player game provides you with the best multiplayer experience you've ever had. Played 3/4 hours on my own and found out about some endings and other great things about this game, then I decided to have 4 friends over so we could complete the game together. At first I let them play until they had discovered what I already knew while I sat quietly and watched them complete 5 endings before trying to press the Red button more than twice (They exploded in laughter when they did it hahaha). Then when they had already discovered all I knew, it was time to get serious, I took out the notes I already had on the things I wasn't able to complete yet. Brainstorming took place. Random sucessful inputs were made. Mindblowing moments. Searching "Ostap Bender" on wikipedia and discovering it was actually a character. Searching numbers as date, getting Red Army related wiki. Translating n
The guy said not to touch anything, so I didn't. Sat there for a while. The guy came back. Pretty good game. 7/10
If you don't play it for a couple of years you'll forget the puzzles and can do them again
Structured threads, verified dev answers and player expertise without chat noise


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