
Niche - a genetics survival game is a turn-based strategy game combined with simulation and roguelike elements. Shape your own species of animals based on real genetics. Keep your species alive against all odds, such as predators, climate change and spreading sickness.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Polacco |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
My daughter (age 7) was fascinated with the 'let's play' videos of this game online. She's already a big fan of animals and science, for example Wild Kratts. We finally got this game and she's been really loving it! The game has accessable controls, and so she can figure out how to play it, and although her species usually die out pretty fast, she still has fun starting over. Her brother (age 11) also really enjoys the game, and has a lot more success. (edit/addition) After seeing comments I want to add that the breeding and resource management aspects of the game do have good educational content, and because the game is actually fun I see the young people really understanding how those things work. AND since lots of folks seem confused by mentioning children... the game is fun for adults as well. It's got a surprising amount of depth, which makes it challenging for more advanced pla
"This game looks easy, cute, and relaxing!" 2 hours later~ "OH DEAR GOD WHY DO THEY KEEP DYING?! WHAT AM I DOING WRONG?!" Attempt 1 Adam and Eve starved to death, and their lone pup was later murdered by a Predator. Attempt 2 Adam died to a Predator, Eve mated with a striped doppleganger with a busted face. Later, they all died of starvation. Attempt 3 My idea of breeding pure gatherers didn't pan out. Everyone died. Attempt 4 My idea of breeding pure hunters didn't pan out. Everyone died. Attempt 5 WHO THE ♥♥♥♥ INTRODUCED BLINDNESS INTO MY GENETIC LINE?! Attempt 6 After the previous frustrating game of watching my blind pack fumble through the brush, I stop bumbling around and focus on selective breeding. "Unworthy" males are sent out in packs to hunt. Initially all females are kept, but in-breeding leads to blindness again. This time, all blind pack hunters are made to harvest
I had a hyper-fixation on this game when I was 11 and can never delete the evidence from my steam account. 10/10 game
Niche- A Genetics Survival Game is a very fun game, though it gets a bit boring after a while. I loved the idea of the species of animals they made in Niche. Of course I should go over the Pros and Cons of this game. Pros: -Relaxing -Adorable animals -Different maps\terrains to explore -Being able to name your animals Cons: -Slow on updates -Almost impossible to kill a carnivore without passing a day -Gets boring after a while Overall its a very good game.
Ah, Niche. This is an odd one - I've got a bit of a love/hate relationship with this game, but ultimately I keep coming back to it. Why? Well, to explain that, I've gotta tell you a little story. It starts out innocent enough. You've got your little fledgling tribe living happily on a paradise island: plenty of food, minimal predators, temperate climate. You could keep your tribe there forever and never have a problem. But the young ones start getting restless. They see other islands on the horizon, and are itching to explore them. So a few of them just set off one day. They end up somewhere new, with new dangers and new challenges. Odds are, they're not prepared for it. Food supplies run low. The predators close in. Some of your tribe die, and the others are weak and desperate. There's food on this island, but it's hard to get; the plants poison you or injure you, and the prey fight
A cute game that looks far more complex than it actually is. It becomes boring incredibly quickly, and even the optional goals of breeding your perfectly coloured/patterned creature are not very gripping. Pro's: -Clean aesthetic with calm music -Thought was put into the genetics system. Not all inbred creatures are immediately doomed, since immunity genes matter more than parentage - making it an option in a pinch. You unlock 'new' genetics by performing actions that your creature may not be fit to perform with any kind of success, emulating 'survival of the fittest'. -Complex genetics. There's several 'slots' for genetics, like the head, body, paws, hindpaws, ears, and horns. Each creature can carry dominant as well as dormant genes, making the game more complex and allowing even 'bad' creatures to be of use. -Keyboard shortcuts. Playing this game with a mouse will give you RSI i

Special achievement to honor Seri! Pixel Biologist! Breed an animal with White Fur (not albino), Red Horn Color, Antlers, at least 1 Berry Paw, Webbed Hindlegs, Fishing Tail and name it Doeli

Special Youtuber achievement to honor JessiMew. Breed an animal with Black fur, White Pattern Color, Violet Eyes, two Claws, Big Body, Ram and name it JessiMew

Special Youtuber achievement to honor EmmaUniverse. Breed an animal with Black Fur (no melanism), Yellow Eyes, No Pattern, Poison Fangs, one Claw, Nimble Fingers and name it Emma

Breed an animal with a racoon pattern

Special achievement to honor Erose. Breed an animal with Stinky Tail, Big Ears, at least one E Immunity Gene and name it Erose

Breed an animal with Sabertooth Fangs, Mammut Feet, Hammer Tail and Megaloceros Horns
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