
Some places are best left alone even if advances in space travel make visits to remote parts of the universe a possibility. See what's at the far end of the universe and plan your escape. A breathtakingly exciting expedition to a distant world ventures into uncharted territory - on a faraway planet, total destruction threatens ALL.
Join Elizabeth Campton and her close colleague Steve on a routine voyage that turns into a real adventure. As an exobiologist and space explorer, Elizabeth is no stranger to danger. Still, the threats she encounters are more than she thought could ever face all at once, especially with her dear friend Steve by her side. From bad weather, to emergency ship repairs, to landing in jail, to healing a princess – Elizabeth has found herself in a series of binds. Then, it gets worse! A comet is on a collision course with the planet! Everyone is in grave danger. Elizabeth gains permission to visit a forbidden deserted city, where she finds a transport ship that can save everyone, but it's in disrepair. You can save the entire world. In a new dimension where the future, past and present intertwine, only your skill and cunning can bring you back home. An exciting galactic drama will challenge your every move. Escape from the Far End of the Universe!
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Steam really needs a "side-ways thumb", as this isn't really a bad game, it is overall quite alright. It has a interesting sci-fi setting, some exploration of a derelict city and the difficulty is a little higher then typical for these kinds of games, which is refreshing. So far so good, a solid hidden object game. Where the game however fails at is at the end or the lack of it. The story jumps all over the place and then the game just rolls the credits. A 3 second outro is all you get and plenty of questions stay unanswered. The game doesn't even do a good job of explaining the problem you are trying to solve in the first place. I don't expect a great story from a hidden object game, but this one really could have used some polish. So overall, it was ok, but it left me with far to much of a "WTF, that's it?!" at the end.
This is a really neat combination of Adventure and Hidden Object games. Most of the time you're adventuring with punctuated periods of Hidden Object finding. The Hidden Object stuff is better than pixel-hunting as things are usually out in the open. When they're not, it's because you have to perform a series of actions to create the necessary object. (e.g. load a pistol with a bullet to fire it at a target so that you can pick up a "target with a bullet hole".) Perhaps the most interesting aspect is that some of the objects you find are important parts of the plot. This is MUCH more satisfying than your classic pixel-hunt nonsense that ultimately made adventure games so unpopular. The story is chick-flick/romance clap-trap for teenage girls and lonely women, but if you can look past it you'll have some fun. You start in a space setting (fun!) but eventually move to a medieval setting a
In a nutshell: Unimpressive, confusing, and riddled with errors and design flaws. You're better off spending your money and time elsewhere. (There are no Steam extras either, so you're really not missing anything.) Story/Writing The story (if you can call it one) is all over the place. You're on a planet outpost and fix your ship to head back to Earth to save your injured boyfriend. You then fail miserably at piloting and crash-land on a unknown planet where you take it upon yourself to to heal their princess (completely ignoring the fact that you were initially drugged on sight and tossed in a dungeon to rot), as well as save the entire civilization from an asteroid by using all the tech lying around that people "forgot" about. I don't even know why the boyfriend was tossed into the plot, because he doesn't matter in the least. The inhabitants of the unknown planet dress and live as i
Yet another boring point and click puzzle game on my account that I don't remember ever buying.
Space Legends puts you in the shoes of Elizabeth, a human sent on a mission on a planet to explore it. When something bad happened to her lover Steve, she's forced to espace into space where she crashes on another planet. And well, now, the countdown is activated because... a comet is coming straight at her. The story is full of twists. I never expected to crash on the planet that was supposed to be destroyed soon. Also, while there are some plotholes, I can't complain. I mean, you're in an advanced base, then into a town that looks like being in a steampunk environnmenent, yet looking more like medieval and then in a destroyed city that is similar to a human city. So, I can't say that there is a problem in the graphics. The problem lies in the fact that you don't know where to go. I mean, you know what to find but you don't know where. Despite the map, in casual, showing you where you
Good premise but unplayable because of very poorly done HO scenes The story starts out very promising - you're a researcher on an alien planet who needs to take your partner back to earth for medical treatment after an accident, but while navigating your spacecraft back to earth, you crash land on other planets and find yourself in different time periods. (Or something like that.) The first chapter of the game is passable, but in the second chapter, a hidden object scene requires you to use items found in the scene that get placed in your inventory, to uncover other hidden items in the scene. This would normally be fine, except: 1) there is absolutely no indication which items on the list require this extra step to be found; 2) the scene doesn't have any hotspots, and your mouse cursor also doesn't change when you hover any item that can be interacted with, so the only way you can kno
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