
Step into the world of wrestling in Total Extreme Wrestling 2010. In this simulation title, you play the role of a wrestling promoter, and it is up to you to steer your company to the top of the industry! You are in control of everything - deal with superstar egos, negotiate through wars and alliances with other wrestling promotions, and deal with the demands of TV networks. Do you have what it takes to lead your wrestling promotion to the top of the industry?
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
EDIT: We need to nominate this game for a Steam Award! Preferably the "5 more minutes" Award! If this game is even nominated, it could open the doors to TEW 2016 coming to Steam, and I would sell a limb for that to happen! Honestly couldn't recommend this game enough. It may look a little rough around the edges, it might not have the best design or graphics but at it's core is a great wrestling sim that is very different, and very time consuming. In this game, you are not a wrestler, but instead you are the booker of either a ficticious wrestling company or your own. I may also add that this game is very mod friendly, you can easily import logos for your own company, or find mods that allow you to play as WWE, TNA, ROH, Shimmer, NJPW and many others from all around the globe. If you choose to start your own company (which I recommend the most), you can assemble an all-star roster, comp
*Note: I played the eLicence version of this game for many hours; the Steam time was just to remind me of the following points* TEW 2010 is an excellent framework for fantasy booking. It is highly moddable (with a dedicated fanbase which take full advantage of that) and allows a lot of room for imagination. As a game, it's deeply flawed. The interface is poor, with far too much clicking required to see key information. So much time is wasted finding angles even with the default database, let alone mods which tend to flood the game with them. Want to use the same location for every show? There's no default; you'll have to select it every single time. Booking is a downright chore. You'll tend to use the same booking notes for most matches, and having to add them match after match, show after show, becomes painfully repetitive. The interface's limitation is exposed all too clearly in thi
I have been playing the games in this series for more than ten years and they never dissapoint. The game is very deep and you can use mods to put "real world" data into it. ewwarehouse.info has a collection of different mods and skins that can be installed. The author is also very good at updating and listening to suggestions to continually make the series better.
Let me start with a tl:dr version: This is a management type sim. Not a game where you get to control a wrestler in an actual match. This isn't the company's current offering in the series, but the software sold from their website is evil - meaning it's tied to ELicense. So even if you aren't a fan of Steam - be thankful you haven't messed with ELicense. That aside - this version has well established mods and is plenty of fun if simulations and wrestling are interests of yours. ---- My original review on why I'd recommend it. Total Extreme Wrestling (TEW) is a fun game if you always wanted to delve into the management side of wrestling. Management side of wrestling? Yes, the side of the industry where we all know it's story based entertainment, with athletes portraying the roles of actors, all with varying degrees of success. In this game you play the role of the person who runs th
For somebody considering the latest version of the game and has not played a TEW title before, I'd recommend this version. In one of the more crucial areas - storylines - it is more user friendly, with evolving storylines and plot points. It will give you a good grasp of the series' game mechanics and introduce you to the main characters of the CornellVerse if you use the default database. Contrast this with the newest title, which has a steeper learning curve, and storylines and angles that are completely open to interpretation and user implementation. This freedom is just one of the reasons why I prefer the later versions, but without being introduced to the game in an earlier version I'd have found things much harder and frustrating to get to grips with.
What can I say? I love this series! As a Pro Wrestling fan and a text-sim nerd, this is the best of both worlds. Run your own promotion, book the matches, handle contracts, write angles and promos, etc. etc. This is for Mr. Adam Ryland: You know what I'm gonna ask next. Gimme Gimme TEW 2013 on Steam! Pretty Please? :p
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