
Steel Shadows is a standalone RPG set in the epic universe of Ancient Frontier. Take command of a rag tag band of pirates and outlaws as you fight your way across the Frontier for treasure and glory. Delve into our latest turn based tactical RPG.
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Wish i could give this a thumbs up, but looking past the superficial issues there is a problem at the core of the game which prevents it from getting a recommendation here Rating Tactic fans looking for a fix: 75% everyone else: 50% Content + at the time of writing this im about 34h in and there is still a couple story missions left (+3x side missions if you want to do those) - the missions have become an absolute drag, 7 of my ships vs 30+ enemy ships has become the standard, its not actually difficult (see AI) just takes forever for the AI to move and for you to clean up that many ships - story is 100% linear so far with mostly battles and once in a while a multiple choice random event where you have to guess the right answer - all missions feel the same + plenty of ships / research / items / crew - more than half the stuff is useless and a good portion of the rest you will not expe
Had fun for the first 10-15 hours, but it gets very boring, very fast. I had all the ships unlocked and all the tech for the ships I used by about halfway through the game so there wasn't much feeling of advancement and the ships from later in the game so completely outclass the earlier ones that it there's not much tactical choice in what ships you deploy on a given mission. Battles later in the game frequently have 40+ enemies, which is fine because the AI is pretty dumb. But each AI moves takes the same time as a player move, even when the enemy is off-screen. In the later battles, I spent about 25% of the time playing, 75% of the time watching the question-marks on the right slowly tick by while the enemy maneuvered somewhere in the fog of war. The initiative system bothers me almost as much as the waiting. Initiative appears to 'wrap' - meaning that in quite a few cases an indiv
TLDR: Much like its predecessor, Steel Shadows provides a competent and satisfying gaming experience if you’re a fan of tactical turn-based space combat. Changes are not revolutionary, but sufficient to keep the gamer engaged. My review of the original is here . To recap, these are the main features that carry through to Steel Shadows: + New space vessels with new weapons and capabilities to choose from + Lots of abilities, equipment upgrades and crew are available for vessels + Additional campaigns allow for several more hours of gameplay + Turn-based tactical combat is decent, making use of cover, environment and LOS + Persistent XP allows vessels to level up and carry over to the next mission + Combat missions and simulator missions allow you to gain valuable resources & XP - Voice acting is still bad, but there doesn’t seem to be as many annoying voices this time - RPG elements c
Still playing, but I'll do a quick review. This is a sequel to last year's Ancient Frontier tactical RPG. So what you're looking at is a hard sci-fi setting with plenty of space battles. There's been a great deal of refinement and improvement over last year's game. I'm enjoying it so far. You don't need to have played the previous game to have fun with this one (though it certainly isn't a waste of your time to play the previous one). If you're a fan of Tactical RPGs and Sci-fi stratagy games, I think you'll enjoy this. I highly recommend it.
This game is a fantastic blend of RPG and Ship to Ship tactical turn based combat . A excellent but simple system of moving actions and ship related (Combat, Shields,etc..) give it a depth of strategy you would not expect. The choices in the Action Economy style Combat matter greatly, and can quickly determine if you live or die.The RPG is well done, though the story itself is pretty cheesey sometimes, character development is well thought out . This is what Indie teams were meant to be, unique ideas that they are passionate about , and well made too! We need more of this in todays digital gaming ! BRAVO !!!
Finally a game where you can build and control your fleet without overly complicated controls and difficult camera angles. Steel Shadows is a fun game with a nice pace and a decent story. I highly recommend giving it a try.
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