
Attack of the Earthlings combines turn-based combat and stealth in a dark comedic single player campaign, where you the player, take control of the native alien race to defend your homeworld from the invading humans.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Okay, played it long enough to have a good enough idea of the game. It's excellent. Essentially a fresh take on the x com formula it does both turn based stealth and turn based combat well. Akin to games like dungeon keeper or the dungeons games, it is one of these games that flips the usual narrative and have you play as the bad guy. The 'bad guy' here is an alien specy defending their planet from a greedy human corporation. The human are absolute bumbling idiots and you definitely side with the swarm like aliens. It is also hilarious. I wasn't expecting to be so amused by this. I usually don't like humor with my games but here it works. The only negative I can think of is that once you finish a playthrough that's pretty much it. Unlike the newest xcom for instance, nothing is procedurally generated, so when the game ends you pretty much have seen it all BUT there is quite a bit of vari
Summary - You'll probably love this if : You like turn based tactical combat games. You'll hate this if you think : Turn based games suck. Stealthy approaches are tedious. You need strategic dynamic campaigns for your tactical warfare ( XCOM, Total War Series etc ) The Good : Solid turn based tactical game. The Not So Good : Short. Very little to zero replayability. 25$ Price point vs Content. If you're conservative with your gaming dollar, you might want to hold off. Detail - Attack of the Earthlings is a solid, if simple, turn based tactical combat game in the style of XCOM, where the roles are reversed from the common setup and you get to play the Aliens fighting off the "evil" invading Earthlings. Unlike XCOM the game is purely a tactical combat simulator and nothing else - there is no strategic level of bases, logistics and management. The tone of the game is one of cariacture com
Attack of the Earthlings Let me start by saying this game is very funny. Its a turnbased strategy game with a lot of (dark) humour. The story is actually the upside down version of XCOM. This time the humans have invaded your planet. You play as an alien to get rid of those nasty humans and save your planet. The game doesn't really play like XCOM. You have at the beginning of a turn AP (around 8) you can use this AP any way you like: every step costs 1 AP, fighting costs AP, eating the bodies costs AP, etc The Matriarch is the most important creature, if she dies it is game over. She uses biomass to spawn Grunt offspring. You earn biomass by killing humans and by eating bodies (humans and aliens) Your Grunts can be upgraded in different creatures. Also you can mindcontrol 1 human at a time to trick other humans. The graphics are very good. The cutscenes are hilarious. The music is goo
While the idea, trailers and screen shots look great this is simply clever marketing. This game is very shallow and annoying. The game is about 6-8 hours long and a total of 7 missions with no replayability. All the enemies and events are scripted and follow the exact same pathing every time. On top of this you can't replay levels you finish. They make you START THE GAME AGAIN FROM SCRATCH. If you plan on getting this regardless make a seperate hard save file before starting each mission. The art style is the only props I'll give to this game. It looks great. The enemies make dumb noises, the humor is weak at best and the music gets old fast. Cutscenes can be skipped but there is a lot of talking (again with the weak humor) that you just have to tollerate or mute while playing. Additionally the enemy moves and turns take ages with no way to skip. The UI is a lot bigger than it
Nice game, but finishing took me exactly the 5.3 hours you see above ... that's somewhat short for the price of the game.
AotE is a game about a megacorp drilling oil from the wrong planet: it has aliens on it. Think Alien type aliens. They get understandably mad, and the tutorial mission is about the matriarch sneaking into the company's ship. Every mission is a different floor of the ship (logistics, accounting, marketing, etc) culminating with the CEO's office at the top. I'll get this out of the way now: this game is a linear puzzle with next to no replay value. It's also short! I beat it in 6.5 hours. I watched the finale and credits and have no desire to redo any of the missions/collect the rest of the achivements as the story is over and that's it, that's all I want. Every mission starts the same way: the matriarch arrives as a single unit, and has to find a way to kill and eat humans so she can spawn more aliens. Aliens come in different types: basic, then three upgraded specialized forms. Your obj
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