
Azuran Tales: Trials offers challenging combat, beautiful levels and merciless enemies to overcome. Journey across the World of Azuran as you discover its many environments, lore and history in a game that blends platformers with RPG elements.


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Azuran Tales: Trials is an amazing RPG action game developed by Tiny Trinket Games. It is straightforward and hart to beat, don’t expect any help as you explore all of its handcrafted levels full of lore, monsters, traps, and unique bosses. Magrath’s trickery won’t be stopped with just one or two bodies clogging the gears of his traps, so you will be forced to learn and adapt or fail and die. Drukandra, the God of the Dead and Ruler of the Underworld, found your soul worthy for his quest. After granting you his blessing, you are sent to hunt down Magrath, an entity shrouded in mystery, who wields great power and wishes to claim the world of Azuran as his own. Only by finding the hidden pieces of the Amulet of Valur can you bring this foe down. The game features 15 handcrafted levels with different environments, It is a pretty hardcore game in which dying is very easy, do not despair wh
A fantastically challenging game which punishes you for every minor misstep! Expect to die - a lot. The level design is fantastic. My favourite moment was when I came out of a dungeon and was suddenly overlooking this massive forestal temple ruins that seemed like it went for miles in the background. Loads of detail was put into making the game world look good, and the end-boss level was just epic. What I read of the story was good stuff. I liked the dynamic between the paladin and the Death Goddess, though I'll admit - most of my attention went to beating the game. There is a wide variety of enemies and scenarios in which different enemy groups appear, making just about every fight feel unique. There are plenty of boss battles, and each is a different experience in dying. The checkpoints are generous and will often land you right back in the action when you resurrect. All the fights
Azuran Tales: Trials is a fun platformer/brawler with RPG elements, but a bit rough around the edges with some bugs. To get it out of the way first, this is not a roguelike or roguelite or rogueanything. The levels aren't procedurally generated, the monsters aren't procedurally placed, and you have infinite lives, being set back to the last activated checkpoint upon death. And die you will. Along with the monsters, the levels are filled with traps of both the "heavy damage" and "instadeath" variety. Most monsters, even most of the bosses, are pretty easy to deal with 1v1 with a little practice - they have simple patterns, and you have an invincible roll and a shield that can block most attacks - just gotta keep an eye keep an eye on that stamina gauge that is used for rolls, blocking, and your own attacks (Dark Souls, anyone?) It's when you need to deal with multiple monsters at once,
Nice sidescrolllng dungeon crawler! I have got thru about 5 or 6 levels so far, and I may come to regret saying this, but I don't find it as hard as some of the other reviewers, and I am no Platforming Master. Many platformers, like Cuphead, Hallow Knight or SuperMeatboy are too hard for me. I would call Azuran Tales a Platformer-Lite, but the combat is challenging enough. Some of the bosses are very tough; one in particular is a Mage who kept throwing ranged spells. I tried to dodge them and then get in my whacks when I could, but the spells just kept stacking up. After probably 15 failures, I tried a new tactic and that was go toe to toe with him. He could still throw spells but not as many and after another 10 tries I beat him. That may sound like a lot of deaths but not that crazy for a Souls-like game. In this game there is a save point right before the bosses, who may wipe me out
Follow our curator page: IndieGems if you like and want to see more reviews like this one. Azuran Tales: Trials is a brutal 2.5D platforming adventure for those looking for a challenge. Currently the game is playable with keyboard and mouse, controller does not seem to be working well. The story unfolds as you find yourself having previously died, but Drukandra, the God of the Dead, picked out your soul for his blessing. Your goal is to stop the evil Magrath who wishes to take over the known world of Azuran. (Hmm... Where have we heard this story before?) In order to succeed in your mission, you need to find the pieces of the Amulet of Valur before you challenge Magrath. You are pitted against foes who can easily bring you down every step of the way. The game is set up with significant combat damage every step of the way, to the point of being overwhelming. There are traps that can
The game is pretty meh. The controls feel a bit off and the enemy hit boxes and locations don't feel right. Maybe this was to add to the difficulty but having to adjust for the hit got a bit annoying after killing a few skeletons. The writing is generic and bland. I'm glad that I did not pay much for this game.
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