
Sometimes it’s not about the history. It’s about the story. My Memory of Us is a reminiscence of a friendship between a boy and a girl. A friendship made during tough times. Times of terror, pain, and exclusion in a world where people were forced to live in two artificially detached worlds.
Do you like stories? If so, then I’ll tell you one. But it won’t be just any old story. It’s going to be different, because it’s about real people, about events that are touching and horrifying even now. Let’s go back in time. It all began with a meeting between a boy and a girl who came from two different worlds. For a short time they had good laughs together, taking joy simply from each other’s company. Unfortunately, all good things must come to an end. War broke out – the Evil King plundered the city and his robot-soldiers appeared everywhere. Citizens were separated and some of them were marked and forced to move out of their homes and live in a place that was sealed off from the rest of the city by a huge wall. Fortunately the children were not alone – they had each other. Their friendship allowed them to stay together, even though fate seemed to try to tear them apart. That’s the story behind My Memory of Us, a game dedicated to those that were separated, but managed to find the strength to meet each other again.




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
World War II is a very hard subject to talk about, harder to do a game about it. I was really surprised when I saw how they recreate it, how they showed us the real tradegy and pain through childrens eyes. I was crying many times because I remember everything from school. There are citations about war heroes, they are also in the game as characters, so this was truly and amazing experience and also a really sad one. I give this game 10/10 for trying and doing it right.
A wolf in sheep's clothing We are all closely acquainted with the latest and greatest war we decided to treat ourselves to, with plenty of elementary school textbooks covering in detail who did what and why. But only from the perspective of the big players, barely scratching the surface of life during that gruelling period in time. We don't really get a chance to hear about the struggles ordinary folk had to endure. But My Memory of Us seeks to change that. By donning a fairy tale coat, making its story accessible to all ages. Its core theme - segregation. It's done in such an ingenious and innocent way - colour. While the world is at first clad in shades of black and grey, like in the old noir styled movies, the invasion of the Evil robot army changes all of that, as buckets of red paint drop on unsuspecting folk. Branded the red folk now, friend became foe, all due to this simple pain
My Memory of Us The highlight of the game is the story. It’s a bittersweet tale that will play with your emotions throughout, and even though the subject matter is horrific it still manages to entertain and lift your spirits. Curator Info: Follow our curator page: OCG-Curations if you like and want to see more reviews like this one. Rating 79 ️⭐️⭐⭐️⭐️ https://www.youtube.com/watch?v=rmpEN8UAHSg Overview My Memory of Us is a puzzle game with a strong narrative performed by Patrick Stewart. You will need to solve puzzles by switching in between two characters and working together to achieve your goals. Each character has certain skills, albeit limited, which you need to utilize to solve the puzzles at hand. The puzzles range from stealth like puzzles where you need to hide behind objects and out of the gaze of enemies, switch and lift puzzles whilst avoiding enemies, arcade seq
It's a good story but it doesn't make for a very good game... + Narration is good (but not all that enthusiastic) + Artwork is nice - Puzzles are super easy - Steering the protagonists feels like you're driving a forklift, especially climbing up and down - Key bindings don't work, if you switch to WASD some of the mini games force you back to arrow keys. I still don't know what the back button is on the keyboard, I gave up and switched to a controller - It won't remember what resolution you want to play at - Achievements seem slightly janked, try something like "Don't be afraid of the dark" and you'll be mystified at how you're not getting it I want to recommend it because I like the thought that went into the game but it's just not fun. Valiant Hearts: The Great War is a much much better game along the same lines
This is a 100% positive review. I haven't found a single flaw in this game! This game is a great way to describe to a child what happened during the Nazi occupation of Poland (so, yes, it's family friendly). It's similar to Valiant Hearts: The Great War (another awesome game), but without its amount of violence and sadness. It's a fairytale about how friendship and love between two kids, can be stronger than segregation and even stronger than a whole military force. This game has the perfect amount of difficulty. You won't regret buying this game, no matter its price. Thank you for creating this game!
I've received this game for free on GOG.com and finished it there, then decided to buy it on Steam to support the developer... Yeah, this fact only could say something about the game. First of all, I have to say that My Memory of Us is incredibly important game for me as a Polish. It depicts what is perhaps the most tragic event in the history of Poland - and does it in artistic, subtle manner. No propaganda here, only cruel world seen by the eyes of kids - and described with the voice of sir Patrick Stewart (yup, THIS Patrick Stewart). Beside that, it's a solid puzzle-platformer, with delightful graphics and clever level design. It's very much like Valiant Hearts - not so polished and perhaps shorter (it can be completed in 4-5 hours), but worth playing just the same.
Structured threads, verified dev answers and player expertise without chat noise


Human: Fall Flat is an open-ended physics based puzzle game in which you take control of builder Bob helping him resolve the mysteries behind his recurring dreams of falling. Your goal is to escape those dreams full of puzzles, dangers and surprises using everything you find in the levels. The world of Bob dreams is built on his daily experiences, hopes, fears and memories interweaved in a net so sticky and hard to escape. All this mess is actually a carefully crafted work of… wait! You are the one to find it out! Bob is a human. Just a human. No hero. Zero superpowers. Period.


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Sequel to the acclaimed Portal (2007), Portal 2 pits the protagonist of the original game, Chell, and her new robot friend, Wheatley, against more puzzles conceived by GLaDOS, an A.I. with the sole purpose of testing the Portal Gun's mechanics and taking revenge on Chell for the events of Portal. As a result of several interactions and revelations, Chell once again pushes to escape Aperture Science Labs.


Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.


As the lone survivor of a passenger jet crash, you find yourself in a mysterious forest battling to stay alive against a society of cannibalistic mutants. Build, explore, survive in this terrifying first person survival horror simulator.


Embark on the craziest journey of your life in It Takes Two, a genre-bending platform adventure created purely for co-op. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Play as the clashing couple Cody and May, two humans turned into dolls by a magic spell. Together, trapped in a fantastical world where the unpredictable hides around every corner, they are reluctantly challenged with saving their fractured relationship.


Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!