
The flute nose dynasty has been watching over Asposia for centuries on end. In secret, they fill the roly-poly world with light and life. Emil, a trader for odds and ends, has led all the Asposians astray, making them believe that the dynasty is in cahoots with dark forces.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The Inner World - The Last Wind Monk is a fantastic point & click adventure game. I recommend this game to anyone who likes p&c adventure games, although I do need to point out the following three caveats: 1. This is a family-friendly game set in a charming fantasy world. If you're looking for gritty or mature content, this is not the game for you. 2. This is not a very difficult game. If you're looking for an excruciatingly difficult p&c adventure game the likes of 1990s Sierra games, this is definitely not the game for you. 3. This is a sequel. The first game is: https://store.steampowered.com/app/251430/ Story The story of The Inner World - The Last Wind Monk picks up right where the first game, The Inner World, left off. All is not as good as the ending of the previous game made it appear. A new villain has arisen and he's bent on destroying the flute-nose dynasty. Robert and Lau
I played The Inner World with my 7 year old daughter a month or so ago and we loved it. We were so pleased this sequel came out I bought it straight way. We’ve spent some very enjoyable time together playing this. We both loved the game; it was easy enough that an old ex-adventure gamer as well as a sharp 7 year old could enjoy it. There is a mix of humour, like a good Pixar animation that adults and children can find amusing (for different reasons). There were a few jokes I kind of cringed at thinking my daughter would ask why I found it funny, but they just went over her head luckily. There were also a couple of slightly strong words used that I would have preferred my daughter not to hear, but honestly it’s probably nothing some of the kids use in the playground. The hint system is great, as some of the puzzles seem just a little bit too obscure sometimes (but then it wouldn’t be an
The Inner World is an adventure game from Studio Fizbin and Headup Games that released back in 2013, and although it went under the radar for most people, it had a small but loyal fanbase who enjoyed the game's imaginative story, characters, and game world. To me its like the donny darko movie, that slipped under the radar, only to become a cult classic. The Inner World - The Last Wind Monk, continues of where the inner stopped, robert is now a statue and you start from there. Not going to much in to the game, but usually sequels leave a lot to be desired, and often are found to be a weak version of the original. ut this is where The Inner World - The Last Wind Monk, bucks the trend. The graphics are better, the music fits the game well and the gameplay is the same puzzles that leave you straching your head, only to find when you release what you have to do with banging your head of th
After a good title, that was The Inner World, The Last Wind Monk is nothing short of a disappointment. Puzzles aside, most of them is on the original's level of easy/obscure (e.g. building a little boat to catch a fly that's within your arms' reach, you've heard that right). Serviceable enough. The writing, however, is inexcusable. Original characters are terribly re-written and participate in an artificially provoked and nonsensically resolved story that doesn't even tell anything new - the message is the same as the original's, except written much worse. There are things introduced early that are being dropped right after, or introduced at the very end game without any reason or relevance to the story, and they all lack any kind of character or a comfy feeling The Inner World was full of. The whole thing feels more like a bad fan fiction written by a bunch of random people, not an expa
This is a point-and-click adventure with a unique world and captivating story. This sequel takes things up a notch, boasting even more cuteness, an expanded storyline, the signature humor fans adore, and engaging puzzles.
The Inner World - The Last Wind Monk is a really good game, probably even better than its predecessor. The puzzles have a medium difficulty (neither a child's play nor for geniuses only), the characters are memorable and funny, and the dialogues are really well-thought-out. You obviously have to buy the previous The Inner World game before buying this one, but both games really deserve your money. It's quite sad that this game isn't as successful as I expected it to be, because it really deserves a lot of praise. Thanks a lot for creating this game.

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