
The world has ended. There is no hope. No new beginning. Only the survivors. DEADLIGHT follows the journey of Randall Wayne, a man searching for his family across Seattle during the aftermath of a 1980s event that has decimated life on earth. This visually stunning Cinematic Survival Platformer will challenge you to run, jump, climb, and struggle for your life as you look for answers and the ones you love.
The story of the game takes place in 1986 in Seattle after the decimation of society following the outbreak of a virus that reanimates the dead. Randall Wayne is a survivor of the event and has since been separated from his family of his wife, Shannon, and daughter Lydia. Randall had joined a pack of survivors formed of his friend Ben, an officer named Sam and two sisters, Stella and Karla. Randall is seen killing Karla in the beginning of the game due to her being bitten and infected. When the others return and confront him, "Shadows", the term for the undead, struggle to get inside their room. The others are able to get away through a vent but Randall gets stuck in the room and tells them to get to a safe area aptly called the "Safe Point". Randall is able to escape the area alive and begin traversing the dilapidated Seattle world.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
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Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game has a new store page If you have decided to buy this game, the developers have recently updated it with some small bugfixes and minor improvements. It's called Deadlight Directors Cut (probably because it sounds cool) and it's a couple more bucks. But before you go trough with your decision, consider this. They did not update this store page with that information. Why? I guess it wouldn't hurt them if you bought it twice. Owners of this title gets no discount for the "Directors Cut", which is outrageous considering it's nothing more than a mere update, that should have been free. Many says it's still riddled with bugs and glitches, which should ring your alarm bells It seems like the developers have made a terrible deal with publisher Deep Silver. And since there is little to no transparency, no one knows who decides what, and if the developers even decide anything. Do wh
When "Deadlight" was first announced, I thought that the concept looked interesting: the art style, the "parkour" Tequila Works promoted, the story... and then it came out on the Xbox 360 and received fairly mediocre reviews. The PC port however appeared to solve all the problems the console version boasted, from the bugs to the clunky controls. I can assure you, after having played both the Xbox and the PC versions, that the PC port is better. However, the port available to buy on Steam still suffers from a lot of problems, problems that detracted from the game and caused me to quit the game in anger several times. "Deadlight" is one of those games that looked fantastic on paper but failed to deliver what most expect from not just a zombie game, but an action/adventure game too. Gameplay - 2/5 stars - The bugs, the performance, the controls, the cutscenes... they angered me to the poin
In my opinion it's really one of the best Jump&Runs out there and mainly because it gives me the 'oldskool' feeling like I had with the very first Prince of Persia (Dos) which was a perfect game. You had to beat Prince of Persia in under 1 hour to win the game, think of that. :D Now Deadlight is very similar to PoP to the point that it is all about finding the right timing to execute your jumps and other actions. But don't be scared off by the many surprise deaths you will encounter, it has many checkpoints and you can revisit these anytime you want to find a missing secret. :) It's unforgiving and really tricky sometimes, and holds lots of surprises even when you beat it a second time. But at the same time it's very precise. I highly recommend playing with a controller though. The only letdown there is, like it was with PoP, it's too short. I want more of the brilliant atmosphere, th
Initially Deadlight appears to be a slow burn: the combat is scarce and tense, the platforming is contextually sensible and the 1980s dystopian Seattle setting is beautifully realized both visually and atmospherically. I spent the entirety of the first act, about 45 minutes give or take, pleasantly surprised and had been fully immersed and engaged; sure there are a variety of control issues and the keyboard setup in general could be irritating at times, but rarely did the game venture into territory where the difficulties were prominent and in the foreground. When the second act came around I was introduced to a character named The Rat who inexplicably stole my items and in spite of professing an interest in helping me, made me traverse a series of makeshift traps in his underground lair. I tried to suspend disbelief and bear with the jarring transition into Crash Bandicoot insta-death
a really good take on both the platforming and zombie genre in one go - take control of your hero as you run, jump and occasionaly shoot your way across a variety of small levels interlinked with a good narrative. The game pace itself is actually quite relaxed with the odd moment of panic now and again when the hordes get too close - Each room/area is a little puzzle of sorts and using the environment and your basic parkour skills you make your way through - it is mildly satisfying to get through each bit even though the story line is somewhat cliche cliche - i have had this game sat in my library for months and not played it but it is actually quite good a pleasent change from all the other games that i have. even from all the zombie type games i have this one plays totally differently from them all even though the storyline is so and so it is well told with good voice acting which will
“It’s All Fun And Games Until You Get Bitten” 'Deadlight' is a visually stunning, wonderfully atmospheric, survival horror 2.5-D Platformer which raises the bar for the genre in some respects, but then also stumbles in others – resulting in a generally fun, if confoundingly uneven escape from reality. Campaign: Developed by Tequila Works | Microsoft Studios and released in late-2012, the game drops you into the shoes of Randall Wayne, a US Park Ranger on a desperate search for his missing family in the aftermath of a zombie apocalypse. Each level takes you across a fantastic imagining of a post-apocalyptic Seattle (circa 1986), featuring both indoor, outdoor and underground elements, with hauntingly beautiful backdrops making for some of the best visuals, atmosphere and tone in recent gaming memory. Gameplay | Sound | Other: Gameplay is focused heavily on platforming and solving puz
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