
In the beginning, there were Gods. Long imprisoned and forgotten in the Temples of the Citadel, they have syphoned the life essence from the world in their final act of vengeance. A lone Knight embarks upon a quest to slay the Gods and restore the balance. One warrior. One sword. Against them all.
The Old Gods have long been imprisoned. Humanity has prospered. Great Kingdoms have arisen from the now forsaken temples of worship. But no longer… In their final act of revenge, the Old Gods have unleashed a great Desolation upon the world. Farmlands have turned to desert, rivers to dust. The Great Crusade sent to slay the Imprisoned Gods once and for all, is all but vanished, and the human Kingdoms in disarray. A lone Warrior approaches the Citadel, ancient prison of the Gods. His objective is simple: slay them all.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I beat the first boss on the first try. Second boss made me so frustrated I started making monkey sounds and rattling my chair after choking at the last 1%. Third boss made me experience all 5 stages of grief (mostly anger). Then I got jumpscared by a giant crow. Pretty good so far, 10/10 would recommend.
Really good game however I feel like the Dark souls comparisons are only to the game's detriment. This game is much more 'Titan Souls' with health bars and abilities rather than being any type of souls-like. Has a short, well crafted campaign that is more focused on replayability rather then content and the art style is a visual feast. Would highly recommend for a quiet afternoon however I'll note if you go into this thinking this will be pixel art Dark souls (not that I would blame you with how they've advertised the game) your going to be disappointed.
Perhaps Eldest Souls is not for me. I found the game to be very difficult in ways that were more annoying than genuinely challenging. I might return to complete it one day but after beating the first handful of bosses, I needed a break and never really got back into it. If you're really into 'souls-like, boss-rush' titles or gain a lot of self-fulfillment from challenging experiences, you might enjoy this game more than I did but do yourself a favor and wait for a steep sale. - Player movement feels slow and sluggish. Enemies telegraph their moves well-enough but you're so slow that the RNG of placement for enemy attacks can sometimes make it impossible to dodge or escape an AOE in time. Dashing is overly constrained by limited usages and distance traveled. It's also very easy to get 'stuck' on a boss when you're in close proximity and trying to maneuver around them. - Battles take FO
I enjoyed this game, but it's very unbalanced... The first time i finished the game i didn't even understand half of the bosses' mechanics because with ANY combination of shard or skill you can just face tank 90% af the attacks and use your Dps to heal through anything. So i decided to do another playthrough with base damage and without using any skill or shard (there is even an achievement for that), and i realised that there are a lot of problems with mechanics from each boss. From lingering hitboxes, to windup animations that are the same for 3 different attacks, to attack that don't even have a startup animation, and even rng combination of attacks that make almost impossible if not impossible to not take damage (which there is also an achievement for). It's not at all a bad game, but there are better boss rush game out there. Edit: also anything outside the bossfight is forgettabl
I heard y'all like bosses, so we put some bosses in your bosses so you can boss while you boss dawg.
+1 just be aware it's only boss fights. No minions. If that is something that will put you off

Reach the ending without dying once.

Finish the game without activating any Shard or Infusions.

Defeat Aryana, First of the Moon while taking 0 damage.

Defeat Eos, God of Unity while taking 0 damage.

Defeat The Deer God and the Warden of Purity while taking 0 damage.

Defeat Drakmur, the Nightmare while taking 0 damage
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