
Rise of Flight is the most realistic WWI PC flight simulation ever created. Take to the skies of war torn Europe and experience daring air combat at the dawn of aviation. Re-enact famous air battles fought by legendary aces such as Manfred von Richtofen, James McCudden, Georges Guynemer and Eddie Rickenbacker. Rise of Flight transports you to a time when courageous pilots fought each other for control of the sky high above the bloody trenches. In aircraft made of canvas and wood they battled to the death. While some survived to become legends, most met a fiery fate. Do you have the skills and the courage to become an Ace?
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This review is, for the record, not sarcasm. I have played this game, way more than I care to admit. It is genuinely fantastic. Let's just get the hyperbole out of the way up front. Rise of Flight is, in my mind, easily one of the best flight sims ever made. It's a shame this business model switch has opened the floodgates to reviewers who haven't given the game much of a shot. This is a flight sim, and an in-depth one at that. You need to try it for more than an hour or two to even finish a mission. I'm frankly astonished that so many people have clicked that they found some of these reviews helpful. This is a game that serves a small audience. It would not exist if not for this business model. A business model, that if you really look at it, is not a bad deal for gamers. Sure, the base free game is basically a demo. Why is that bad? You didn't pay anything for it. Realistic flight si
If you want to get a good idea on what this game is like, I will ask you something: Have you played IL-2 Sturmovik* before? I ask this because Rise of Flight is essentially identical to IL-2 in terms of total realism (also including a load of difficulty settings, so you can switch off black-/red-out, switch on infinite fuel, etc. just to make the transition into the game easier), just with Great War-era aircraft, as opposed to World War II-era aircraft. However, this one detail alone sets it apart from the IL-2 games quite a bit, as the quality of aircraft in RoF is substantially lower than what is found in IL-2, for fairly obvious reasons. Instead of being able to dogfight where you can afford to be almost entirely focused on the enemy plane/s a la IL-2, you will need to split your attention 50/50 between the enemy aircraft and your own aircraft. This is because simply put, the aircra
I don't normally write reviews for games, but I would like to encourage people to read the privacy policy before signing up for their account. Beware of spyware.
For me, this is the best flight simulator ever made. I'm an old-school player, air warfare enthusiast for 1914-18. I've been playing titles with that theme since the legendary "Red Baron" of 1994, still in DOS, and I learned a bit about those classic planes of conflict. It is a hardcore simulator, not for those who like to relax in an Arcade. Everything in it is very realistic _ the behavior of the machines is oscillating in flight, the engines of the time are precarious and even burst, launching "oil over your face", if you exceed too much rpm. Even the plane breaks into the air if you exceed g-force too much. Even landing these machines without breaking them is a challenge. In combat, a shot well given by the enemy can break the structure of your wings (were 80% planes made of wood and canvas) or hit you, the pilot, and then... Goodbye! The game simulates the difficulties of flying
I can see a lot of negative reviews, and most of them are just silly, like "it is not free-to-play" ot "the game is too hard, I couldn't takeoff". Yes, it is not really free-to-play. But you have access to three planes and full Tutorial campaign without paying anything, isn't it enough? It is a demo-version with possibility to purchase the content you need (and you don't need it all at once). Yes, it is difficult. It is a hardcore simulation game with all the consequences, what do you expect? RoF has a steep learning curve, requires time and doesn't forgive. If you have never played other flying simulators before, you will have to spend hours to learn how to do it. But this game is a perfect "my first sim" game: planes were simple those days, and fights are slow-paced comparing to other games of the same genre (Il-2, DCS). Just don't try to play it without joystick. Obviously, I'm not
Bought all DLCs on sale. Wont activate with codes given despite repeated attempts. Steam help passes me on to 777 but they didn't answer my email. In short no DLCs and no help. Very poor customer service.
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