
Remedium: Sentinels is an auto-shooter with rogue-lite elements set in a grim post-apocalyptic world, where The Grey Plague turned most humans into vicious mutant freaks. Play as a a steel Sentinel and defend the cities against the endless hordes of mutants until your reactor dies!


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
As a Vampire Survivors lover, I liked the concept and what I saw in the trailer and screenshots, which is why I decided to buy it. From the very beginning, both in the menu and the actual gameplay, it felt clunky and unpolished. Despite this, I decided to continue playing to see if I could find something to love. Unfortunately, I was left disappointed. It could have been a great game despite its clunkiness, but in reality, it’s a repetitive, boring cycle with the same mobs and bots that only differ slightly in color and size. There is a lack of content, feel of progression and satisfaction, interest. I've tried all modes and all bots, unlocking everything, but it didn’t help me find any passion for the game. In the end, it feels like a grindy, empty experience. I do not recommend this one. Don't waste your time. PS: Completed entirely on Steam Deck. I've tried to play it on PC hopi
It's a good foundation for a game, but the 'maps' are just tiny circles. The powerups are not satisfying. The character moves slowly. Most importantly, it's abandonware.
Basic, uninteresting, and repetitive in very small and boring maps. It presents as more of a demo than a complete game, but this is all that there is and it's kind of glitchy at that. There are so many auto-battlers out there that do it so much better that I'd suggest giving this one a pass, especially since the dev's have admitted it is abandonware. Why invest in a sub-par game that will never see improvement?
Written By Hidden Gems Review : https://store.steampowered.com/curator/38624426/, Follow me! I wish a middle button for games like this one - - REMEDIUM: Sentinels is a Roguelite/Bullet hell game, a steampunk atmosphere survivors like very grindy with fun gameplay but there is a big but... Yes, it's a roguelite game but only with 7 perks for grind as general values and each mecha have several perks for grind aswell but feels like a big lack of content for me looks like a rushed product. Still the price it's pretty low for a 3d survivors like so will get my positive.
It has a nice aesthetic/visuals, it has good music, the core gameplay is pretty solid. But it's too grindy and slow to my liking, the in-session upgrades are too few and uninspired, and the meta progression is very weak. So while this is not the worst of the "survivors"-type games, I can't really recommend it.
Early access review. REMEDIUM: Sentinels follows up on a pattern known best from Vampire Survivors, and I must agree that it has a lot of potential for future development. I like the setting and atmosphere, the graphics are not some kind of masterpiece but they're nice to look at and first and foremost readable while playing. I found at least one game-breaking bug, but I'm quite sure that it'll be patched by the devs soon enough. After all, this is early access review done at day 1. The content is limited, as to be expected, but even in the state the game is right now, it warrants at least a solid few hours of enjoyment. The pricing seems very generous in my opinion in regards to the content we're receiving, especially considering the game's state. I plan to come back to the game once it's patched, and I'm glad I had a chance to find about it thanks to ASF curator, since personally I
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