
"God’s Trigger is a fast paced, top-down, 3D action slasher where you, as a former army veteran and now a priest, begin your crusade against the evil of our times - gangs, drugs, human trafficking. You’re filled with God’s will to purify the world from its depravity. You are the hand of God and there will be no mercy for sinners! The main and most unique gameplay mechanics in God’s Trigger is called Divine Focus and gives the player the ability to avoid bullets and tactically plan his attacks. The time is running normally for as long as the player keeps moving. As soon as Zoran stops though, the time slows down too. This allows the player to actually see bullets coming his way and in result avoid them. Even though the player can activate and deactivate Divine Focus whenever he wants, the ability has its limits. To refill its resource, the player needs to kill at least one enemy, without Divine Focus being activated. Another feature important for how the gameplay evolves is a One Mistake rule which is really simple in its assumptions. Each hit is fatal for the main protagonist and means the game is over for the player. The main reason behind introducing those two mechanics to the game, was to give players the opportunity to experience the joy of a pure, hardcore gameplay, with no place for mistakes. But in the same time, to give them a lot of freedom in clearing up the level and deciding how their play through will look like."




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
God’s Trigger follows the unlikely partnership of an Angel from Heaven and a Demoness from Hell as they attempt to stop the apocalypse. Shoot your way through chaotic gunfights using an arsenal of weapons and upgradable special skills. While the game can be played solo, it’s primarily focused on couch co-op. Even though it might look like Hotline Miami on the surface with the top down ultra violence, God’s Trigger has some departures that really make this one of it’s own. You’ll go from room to room eliminating enemies, in a lot of cases quite literally beating them to the punch. The henchpeople explode into a red mist that undoubtedly coats the bottom of your boots and it’s time to rinse and repeat! Special abilities are readily available at the mercy of an energy bar, but in order to efficiently work your way through a room, you become dependent on the creative use of each. You will
While interesting and solid enough, I bought this game for the coop. The coop, however, is riddled with bugs that I didn't find in the Singleplayer play-through. In several levels, my friend and I were forced to restart because one of us paused and the "pause" screen remained for the other player, disallowing them to even play the game. In another level, my character was blocked by an invisible wall and no amount of restarts allowed me through. There was another path, however, but this should be an example of the bugs we've encountered. In the same chapter, when we were both prompted to man Gatling guns for the final portion of the level, enemies literally phased through walls and bullets like ghosts. When we restarted that portion, we both repeatedly died the second we were able to play, with no enemies in sight and no explanation. The next attempt, our guns fired endlessly and the ene
Cool gameplay which of course remind of Hotline Miami series. Really enjoyable, even addictive I would say. :) Not as easy as some reviews said. Many skills and additional moves compared to Hotline Miami, hard to remember them all. ;) Nice graphic style. Really fits the cinematics as well.
The idea is decent, its like a fun little top down shooter with intense action. However, on KBM the devs made it such that the mouse follows your character's movement not the mouse aim. This may be hard to explain in words but basically mouse aim is sluggish and unreliable. Even worse on the Steam forums someone brought it up and the dev response is that its supposed to be a difficult game. Yeah sorry but no. Difficulty does not come from handicapping your players. This isn't 1990. I'm sure the devs intend you to play with a controller, but releasing a PC game with subpar KBM setup is just a big NO in my books. Proceed with caution.
There is 1 thing which breaks this game for me. When moving a character with wasd your aim pointer moves too even though you don't even move your mouse - it's so stupid and strange. This prevents you from quick peeking and making a precise shot. I've never played a top down shooter game with this "mechanic". Hard Pass. Damn.
Played quite several games from the topdown shooters in which you die very fast such as Hotline Miami 1&2, Time Recoil, 12 is Better Than and few more, but God's Trigger feels like it doesn't belong with them. Instead it would have been better made like game called RUINER. God's Trigger has quite lot of abilities in between two characters it has along with some perks, dashes, weapon skills and such included, but it felt like basically almost never used those said abilities and gun targeting was horrible. Guess that's why there is marking enemy system that eats up energy bar used for abilities so you don't use them either. All of it just didn't fit too well in such high tempo game where you can die in split second, as sometimes enemy shoots you instantly, even though they are in laidback position against the wall. Core gameplay felt quite clunkyish and characters movement was also the s
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