
Racine is a strategy, card game that will give you dynamic real time combat with increasing intensity. Quickly use your cards to give your character a chance to survive not only the current fight, but also the ones to come. Everything happens in real time so you need to help your avatar by using your cards before he gets crushed by the relentless attacks of the spirit.
The spirits have gone mad and are assaulting the humans throughout the land. You, the Wanderer, one of the ancient protectors overseeing the relations between humans and spirits, have been awoken to find the source of their anger and restore balance, with the help of your praying cards. Explore a world full of mysteries, enchanting landscapes and mythological creatures, and face unrelenting waves of hostile spirits that will try to prevent you from discovering the secret behind their uprising. Thanks to the praying cards in your hand, you will be able to influence the outcome of the fights, but you'll have to do it swiftly: since all of the action is happening in real time the enemies will attack you as soon as they can, whether you played your cards or not. No need to rush into the melee though, for the boosts you give to your character carry on between the fights, so take your time to wisely select the cards you will take with you on your journey. Start to uncover the secrets of this world: Seek the answers to the mystery of the sudden burst of violence displayed by the spirits, and unveil a part of the truth about the roots of the world you wander.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Polacco | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I recommend this game, but as of right now there is a MAJOR PROBLEM. Do not solely build reflect and armor, you will never win because of the enemies that never attack you. At a certain point you get enemies with so much HP that you cant beat them with basic attacks in a million years. I've been stuck in the same fight for almost 45 mintues because this fat blob WONT DIE and I have no way to increase my damage. Devs plz make this thing attack at least like, once a minute or something. UPDATE: It's been 2 hours, enemies are level 1960, I cant kill the blobs, theres another one after this one, im one room from the boss, I have 11k armor and 11.9k% reflect. My right index finger has lost feeling. Hep Update part 2: The card humility is bugged, if the damage number breaks 10k it doesnt work
It advertises itself as an auto-battler but the whole parry thing ruins that aspect of the game. You'll be watching the attack gauges very intensely (or the tells if you haven't unlocked the gauges) and then time the activation of the cards to exactly that moment not only to mitigate damage but also to activate card special effects. And if you don't do this, you'll die very quickly. That's not auto battler anymore. Now combine this with very basic deckbuilding and bare bones combat that is focused on stats building which leans on actually being an auto battler ... it's not really a working formula. Ultimately it's not very fun to play.
TL;DR: It is a neat little auto-battler with a unique twist on the roguelike deckbuilder category that you should get if you're interested in the genre. First of all, I really appreciate how the developers found a unique and sensible way to make an auto-battler game that can be influenced by constant player actions rather than just watching it. In Racine, you actively use cards to boost your character while it automatically attacks. The best thing about the auto-battler system in the game is that, if you play a card at the right time, you get a temporary shield that blocks the upcoming attack at a considerable rate, and you can make it even stronger. This mechanic makes the active gameplay pretty fun. If you like accurately parrying/dodging enemy attacks in tight frames in other games, you'll like Racine. Besides those, Racine is a deckbuilder game, and it gives you a random starting
The good: - Overall game theme, concept, art style. - Fairly laid back. Nothing crazy complicated but simple and fun. - Characters and enemies are well done. Good enemy variety and cool boss fights. The not great: - Your starting build (cards you get) are random each run. Which can be a good thing in that it maybe forces variety on you but you often get put into a build you don't want or doesn't work well. I got stuck with a reflect damage back at enemies build but then you encounter enemies that never attack and have massive health and you're stuck doing no damage to them. This also forces you into whatever build you start with and leads to problems other problems. An example is you can get charms which don't help you at all. I got one that gave me life steal on crit but I was stuck with a build with no crit. You are basically at the mercy of RNG and don't get to build your character
I really wanted to like this game. I love the artstyle, the mechanics seemed fun, the story was interesting enough. Really tried to like it, finished the third world of the story mode. But every run is the same. There are different types of enemies, but they all feel the same. There isn't any strategy to picking cards. You start with a random jumble, and you pick every card you can, because more cards make your Ki build faster. And then there isn't any real strategy to playing those cards either. Great concept, great art, smooth animations. It feels like the game is made with really nice ingredients, which mixed together to make a bland, disappointing slurry.
Many cool ideas. But ... It felt more like a rhythm clicker than a strategy game. There's not a lot of deck building as much as there is RNG on what powers you find. Chance builds your deck, you just click through it. So, not enough for me to recommend, 6/10
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