
Defend the Earth from an alien invasion in the ULTIMATE fusion of deckbuilding and grid-based tactics. Pilot a mech, discover game-breaking combos, and protect the future of humanity in this endlessly replayable roguelike.




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
the game has a hidden feature where you launch it and its suddenly 5 hours later
Believe the review score on this one, it really is that good. It truly stands out as a giant in a heavily competitive strategy roguelike market. StarVaders *oozes* inspiration. They built a fantastic foundation with tons of great mechanics, looked at each one individually, and said "we can make synergies with this". And the result is an addicting, satisfying gameplay loop that you wont forget. When you string together a complex play unique to that runs' combination of drafted tools, you feel heavily rewarded. The fact that there is so much run-to-run variance while still leaving you feeling satisfied and with a way to win across so many different setups is incredibly impressive (some builds and archetypes may be weaker at the highest difficulty, but 0 roguelikes are fully balanced at their highest offered challenge). This also leads to very deep decision making. All dimensions of the co
Don't feel overwhelmed by the art style and busy game-trailers (which I don't think do the game justice) This is a must buy for any Roguelike fan. At the beginning of the 2025, I found an article online that listed the top 20 highest review-rated Roguelike games on Steam. Balatro came 2nd place, with this game in 1st - which is some feat as i'd personally put 150 happy hours into Balatro as my game of the year. I'd never heard of Starvaders and decided to see what all the fuss is about. My word. What a game! I'm in my thirties now, I like to "think" when I play my games, but I also don't want things to get too hard in the evenings once i've completed a long work shift and want to unwind. This game's final difficulty introduces modifiers, so as the game scales in difficulty, it actually gets wackier, unpredictable and more fun - which is an insane motion to me, but one I accept gracious
Hey you! NL Chatter. Just put the money on the steam wallet. This game is the best of its kind and worthy of being the game in 2025 that continues to linage of having banger deckbuilders year after year
This game genuinely blows me away. I can't even say enough good things about this. Slay the Spire is probably my favorite game, and this is the first StS-like I've ever played with anywhere near the depth of StS. It actually pulls off the sandbox feeling that no other clone has ever come close to. I've probably played 25+ different roguelike deckbuilder Slay the Spire Clones, probably every one of them that you've heard of. Probably half of those have been some version of "StS but with grid combat." This is the first one I've ever played that is genuinely greater than the sum of its parts. This is actual innovation to make something amazing, not just unique. The most important thing is that there's just So. Much. Content. I tried out the demo when it was in early access and I remember saying the demo had more cards than almost any StS clones I'd ever played. There must be like 500+ ca
It's a lot of fun. Good combos, good feedback when you take actions, the space invaders inspired design is fun, sessions have a good length at 20-45m. Story and writing are throw away, but the most important thing is that the game is fun, and it is. Took somewhere in range of 40-50h for me to get the true ending. There have been a ton of good deck-builders recently. This is where I stand on some of the most well known (August 2025): - Difficulty: Monster Train 2 > Slay the Spire and Starvaders close > Cobalt Core - Complexity: Monster Train 2 > Starvaders > Slay the Spire and Cobalt Core close to eachother - Fun factor: Slay the Spire > Cobalt Core and Starvaders tied > Monster Train 2 - Music: Cobalt Core > Monster Train 2 > Starvaders > Slay the Spire (Personally like Starvader's soundtrack more overall because its got better execution, but MT2 has some genuine bangers so I gave it t

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Structured threads, verified dev answers and player expertise without chat noise


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We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!


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