
Ragnarok shattered the world, the gods have chosen you to shape the next one. Cloudheim is a cooperative action RPG blending crafting with chaotic physics-based combat. Gather your allies, craft your weapons, and upgrade your shop in the sky to bring harmony to a broken realm.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Spanish (LatAm) | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Fun game, especially with friends. Main issue: Progress on a friend's world doesn't carry over—you must restart solo if they quit (annoying!). Easy fix: Allow characters to join other worlds. Solo play is fine. Up vote this people so devs maybe notice it! We all be much happier with this change.
THIS IS NOT A SURVIVAL GAME [119hrs on the Demo] It's not? So what is it? (and why do you have 119hrs on a demo...) - This game feels more like an "Adventurer's Tycoon-lite". In my personal experience, the game does a really good job at capturing the essence and feeling of what it would actually be like to be an adventurer in the world of Cloudheim, while also adding in the idea of being a traveling merchant as well. - (Oi, NoodleCat kept updating the Demo & there was a lot to digest lmao) - A quick note on the player progression, speaking upon how strong you get over time, if you're familiar with "Crackdown" or even "Risk of Rain 2", the game goes from simple fights to you being an all out Beast of a Unit lmao. With how silly the combat is, you're bound to have a great time with using all the weapons and primarily skills that this game has to offer. You can either have skills that
The core gameplay loop has been a blast. You head out, fight enemies, return to your base, craft what you can, and sell everything through a storefront that is fully run by your staff. Combat feels smooth and fast paced, while the shop management side is slow, relaxed, and cozy, creating a really nice balance between intensity and downtime. I also like that gold is used to upgrade your character, while a separate currency is dedicated to base upgrades. It helps keep progression feeling structured and rewarding. As for the negatives, there honestly are not many so far. It is an early access game, so it is understandably light on features. The gameplay loop is solid, but it could definitely benefit from additional building types to add more variety. I am also still unsure about the purpose of the extra building. From the lore, it seems like it used to be a shop, but right now I mainly us
My mom and I love to play games together since we're long distance and we were obsessed with the demo, though it needed some tlc here and there. Good co-op games are so hard to find anymore. I'll be real, the combat is still a little floaty, but unlike other people downvoting the game, my mom had a stroke and has a very hard time with fast paced games with insane souls like difficulty so as a casual player she absolutely loves this game. It is so easy to go at your own pace. Think of it like Breath of the Wild meets with Genshin Impact. Co-op actually rewards ALL players with whatever is in a chest, you both get quest progression and you all have to only talk to the NPCs once. I would have mentioned that it's a bummer that you can't play without your host but it seems the Devs are on it to fix that so I have nothing really bad to say other than some of my hits have a hard time making con
I’ve put 50 hours or so into Cloudheim and I’m still not even close to being done with it. The game is insanely addictive in the best way possible.... everything just clicks. The progression, the combat, the replayability… it all keeps me coming back for “one more run” that turns into hours. Highly recommend if you like games that completely absorb your time.
If you're a co-op player, this game is NOT for you unless you have a discord or guild with dedicated players. Your progress is saved on the HOSTS game, so when you join a game, the only thing you have are your levels and skill points. Whatever gear or items you collected on YOUR game will not be there, but whatever the HOST has on their game will be, this includes weapons and inventory. So if you joined a random game, cant find the guy again cause he quit or is hosting a different time, you pretty much lost everything but your levels. Think of joining someones game as purely helping them only, you only benefit any level you gained, thats it. Stupid mechanic.
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