
In addition to traditional RTS controls, EndWar goes beyond other Real Time Strategy games by letting you use your own voice to control your units, offering you true control at the speed of thought. Instead of using the traditional top-down view, EndWar employs a unique third-person camera that puts you in the heart of the battle, making the use of terrain and cover even more critical to achieving victory. Zoom in and out at will and watch the devastation unfold as hundreds of units engage the enemy on fully destructible battlefields.
Live the thrilling career of an army commander and lead your army to victory in a massive online World War III! Take control of the U.S.-led Joint Strike Force, the European Enforcers Corps, or the Russian Spetsnaz Guards Brigade in a persistent ongoing World War. Create your army to match your tactical style and create a strategy that will defeat your enemies.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Despite having spent hundreds of hours playing this game on all platforms (I had a non-Steam CD copy and a PS3 copy), I have a love-hate relationship with this game. What I Loved • Simple (Yet Satisfying) Gameplay - The gameplay, while really simple (rock-paper-scissors), felt very satisfying, especially online. The moment a retaliatory WMD was alerted to you and you're wondering where the heck it's going to come crashing down, quickly scrambling your units around in an effort to not get hit. The moment you ambush some enemy combat engineers with your concealed Riflemen in a heavily forested or built up part of the map. There have been so many cool and tense moments I've experienced in this game. Having a good result in a battle requires having both sharp reflexes and an indepth understanding of how the game actually plays out which goes past the combat triangle spoon-fed to all players
Sequel when? Like even a remaster would be amazing,.
This game is massively underrated. The voice commands were futuristic for 2009, its a real shame the sequel was cancelled so that Ubisoft can publish 5 million Assassin's Creeds And Ghost Recons. If you don't mind giving the Ubi Ubi a bit of your money, this is worth it. PS. For those of you leaving negative reviews about no MP, it literally says on the store page that the servers are shut down. Its an Ubi game from 2009, what did you expect? Open your eyes before you buy something and then complain.
Right. So. Where do I start? Tom Clancy's EndWar is a real-time strategy/real-time tactics game, unfortunately neglected by its developers, released in 2008 and featuring a World War 3 where your decisions decide the course of the war. It involves three factions - the USA, the European Federation (A unified EU) and the Russian Federation (Which has again expanded into Eastern Europe. Including, to nobody's big surprise, Sevastopol). The interesting thing about EndWar is that it is not like other RTS or RTTs - you do not decide where each army strikes, or what to research, or even if you want to make nice with China so it invades Russia - you are a mere colonel in a special operations branch of your faction's army, and the only control you have over the world is where you deploy. Whether you win or lose the battle as a result of said deployment changes whether your faction grows or shrin
WTF happened to you ubisoft? Why can't you make such more classics? Have you forgotten to tell stories? Boy I love this game...loved it back when I was in high school...love it now when I'm a dad
this game is old but i grew up playing this game on xbox and its nice to get that nostalgia , the game is cheap so its nice to play on your free time when its late at night type stuff
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