
THE VERY FIRST MUSIC ADAPTING FIRST-PERSON SHOOTER IS HERE! 🎵 Always wanted to shoot mobs while listening to your own favorite music tracks? Now you can.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Well, I want to like this game, but I can't. The idea is great, but it just doesn't meet its potential. For starters, you have unlimited ammo, never have to reload, and recoil has literally no impact on your accuracy, so there isn't any reason why you shouldn't just button mash and/or hold down the firing button, which makes the shooting boring. The obvious fix to this is to add these missing features (ammo capacity, reloading, and recoil). A "Max Ammo" power-up could be added to refill your ammo, and guns could have large magazines so it doesn't take away too much from the fast-paced action, while at the same time giving you a reason to make sure your shots hit. Crosshairs that react to your guns recoil would give you another reason not to button mash, and also make the guns feel more satisfying to use. The movement speed is also too high. The game is suppose to be fast-paced, yes, bu
Having an epileptic seizure by killing monsters and listening to good music... PERFECT !
A Moderately In-Depth Review of Music Killer Initial Impressions Great concept, with amazing visuals to match. They knew the kind of theme they were going for here, and they smashed it. Nice menu and UI. But that's just the cover. Opening it up reveals a plethora of issues that take away from the promising concept. General Overview While I was instantly intrigued at this game and its premise, I was let down to see the execution. Let's start off with my main gripe. The metronome counter is absurdly off on almost every song I've played so far, even a few of the songs packed with the game. I assume they've used some sort of automatic system to create the beat with which to shoot/click to, but whatever algorithm they've used, it works only 10% of the time. Songs with strong bass lines work more or less, but outside of that, the game really struggles to keep the beat, something that's
I HAVE NO IDEA WHAT IS GOING ON BUT I LOVE IT
Fast-paced 80s retro FPS shooter where you need to follow the beat of the music to kill your enemies. If you like games like Devil Daggers without the instakill or Demon Pit with an 80s vibe. https://www.youtube.com/watch?v=mUe9LwFV2zk Pros: - Multiple guns, powerups and enemies. - Multiple Maps - Multiple songs to choose from (youtube, online, personal library) - Leaderboards.
The game feels...strange. You can shoot without hitting the beats and it still counts and makes the entire rhythm mechanic pointless. The rhythm mechanics seem so slow too.
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