
Superfrog HD is a remaster of the original Superfrog, released in 1993. The game has new, enhanced high definition cartoon style artwork, 24 new levels (including bosses) from six different worlds, and an endless runner mode called Frog Trials. The levels have been tweaked, but it is possible to unlock the original level layouts.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Italiano |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
25 / 100 Nostalgia is a funny thing; those fond memories captured in time from your long lost past. Superfrog back on the Amiga was one of those games for me, simple and fast platformer that was intuitive to play yet challenging to master that I recall spending many hours replaying to better my high scores. Regrettably, this remake is a shallow shadow of its former glorious self. Sure all the key ingredients return from the original such as the cartoony cutesy monsters to squash, secret passages, fast paced movement, fruit and coins aplenty yet this HD remake lacks any real enjoyment. Your character controls feels slippery (excuse the pun!) which often results in running off edges, misjumps and other such frustrating things. Many of the coin chain pickups cannot be timed at all to get all of them in one go, essentially stopping your momentum through the level and having to re-jump the
Oh the camera, I felt like barfing from the minute I started. I had to play through a little bit just to see how its design is. To put in a few words, the further you go, the worse it gets. Poor camera, motion blurred movement (very hard to see up coming obstacles), no direction in each level, unfair enemies (why can I only jump on the blue things O.O?) and the list just keeps going. The only time I would recommend this game is to see how not to do a platformer. I am going to go barf now...motion sickness is the worst
Back in the day Superfrog was a decent, good platformer for the Amiga. Now comes an HD remake from the same company, Team17. Unfortunately, it does not only fail to hold up to contemporary indie competitors, but also to reproduce the spirit of the original. There's few good things to be said about this game: contrary to other reviewers, I found the controls to be good enough. The design of Superfrog, the princess and the witch reminds one of Eric Schwartz's cartoons. You can also unlock all original levels, albeit with the new design. But that's about all that's to be said in favor of the game. Now on to opening the can of worms. The level design is okay, but there's far too few graphical assets, everything in each single world looks more or less the same, it's bland and forgettable. Also, the game is quite easy throughout, until difficulty ramps up noticable in the very last level, t
If Sonic and Rayman decided to throw caution to the wind in a night of unbridled passion, the resulting abomination would probably be something like Superfrog. A clumsy lazy lad, he'd cheat his way through life feeling content to emulate his parent with poor success, all the while denying his obvious refusal to branch out on his own. The awkward kid of the class always vying for attention, it wouldn't be until his later years that he realized that- oh wait, this is still a game after all. An updated version of the mildly popular 1993 Amiga game of the same name, Superfrog HD is perhaps the most generic and dull platformer I have ever played, easily ranking with the likes of most movie tie-ins and poorly developed flash games. It does everything you would expect a platformer to do, but with such unimaginable mediocrity that I am simply astounded it is actually a retail game and not somet
I would possibly go for no for this game. Because I was kinda expecting more additional features and maybe include the original version for young gamers to show what the Original 1993 Amiga version of Superfrog really looked like; maybe add some archives or video footage of it, for this HD Remake game to make it a bit more exicting. The problem I am finding with this game is the spud shooter aiming diagonally. So personally if some gaming industries want to make a remake as well in HD then I think they should include the original version, but most importantly wipe those long-term discovered bugs that came in the original near the 16-bit era. Save states would be useful if the original SF game came too.
Store page says: "... Superfrog HD isn’t just some quick and easy port of the 16-bit version but with fancy graphics!". To be honest, I would love quick and easy port of good, old Superfrog than this remake. Despite this, it's not a bad remake. It just wouldn't please the fans of this great platformer. There is a little flavor of old Superfrog which are classic levels. Besides that, everything is rather decent and old graphics looked much, much better. I don't mind remakes - new and younger players can have at least a little taste of old games. This game is still good, at least if you are fan of platformer games. It's not super long, it's not super hard, it's rather easy to get all achievements - still, I had some fun playing Superfrog HD. So if you are not a hardcore fan of original, and you love platformers, then you need to play this game.
Structured threads, verified dev answers and player expertise without chat noise


Cuphead is a run-and-gun action game focused primarily on boss battles. Its visual style is modeled after 1930s cartoons, using traditional hand-drawn cel animation, watercolor backgrounds, and original jazz recordings. Players control Cuphead or Mugman in single-player or local co-op, traversing themed worlds, acquiring new weapons, and unlocking super moves. The game includes both boss encounters and side-scrolling platforming stages.


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Sequel to the acclaimed Portal (2007), Portal 2 pits the protagonist of the original game, Chell, and her new robot friend, Wheatley, against more puzzles conceived by GLaDOS, an A.I. with the sole purpose of testing the Portal Gun's mechanics and taking revenge on Chell for the events of Portal. As a result of several interactions and revelations, Chell once again pushes to escape Aperture Science Labs.


Hollow Knight: Silksong is the epic sequel to Hollow Knight, the epic action-adventure of bugs and heroes. As the lethal hunter Hornet, journey to all-new lands, discover new powers, battle vast hordes of bugs and beasts and uncover ancient secrets tied to your nature and your past.


Brotato is a top-down arena shooter roguelite where you play a potato wielding up to 6 weapons at a time to fight off hordes of aliens.


Embark on the craziest journey of your life in It Takes Two, a genre-bending platform adventure created purely for co-op. Invite a friend to join for free with Friend’s Pass and work together across a huge variety of gleefully disruptive gameplay challenges. Play as the clashing couple Cody and May, two humans turned into dolls by a magic spell. Together, trapped in a fantastical world where the unpredictable hides around every corner, they are reluctantly challenged with saving their fractured relationship.


Dig, Fight, Explore, Build: The very world is at your fingertips as you fight for survival, fortune, and glory. Will you delve deep into cavernous expanses in search of treasure and raw materials with which to craft ever-evolving gear, machinery, and aesthetics? Perhaps you will choose instead to seek out ever-greater foes to test your mettle in combat? Maybe you will decide to construct your own city to house the host of mysterious allies you may encounter along your travels? In the World of Terraria, the choice is yours!


Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight platformer from the creators of TowerFall. Brave hundreds of hand-crafted challenges, uncover devious secrets, and piece together the mystery of the mountain.