
Okaeri is a Japanese horror game about a middle school girl and her mother who recently moved to a new house. It's 6:00 pm, coming back home expecting a welcome from your mom, instead, she finds unexpected things happening before her eyes. The game is inspired by short omniverse Japanese horror films.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I've LOVED everything I've played by Chilla's Art so far, but I cannot recommend Okaeri. It feels like a demo. It feels like I shouldn't have paid money for it. I don't know. Great visual style and atmosphere, love the voice actress's performance, and lots of respect for the subject matter tackled in this title, but the game is just so underwhelming and lackluster. I don't mind a short game if it's packed with adequate content, but this one feels like it came out of the oven too early. There was potential for a solid game but this just isn't it.
Chillas Art (the developer) is a different kind of beast. They excel in sound design and pure atmosphere, which is good, but they sometimes seem to lack basic structure. Okaeri is a good game. If you know vaguely what to do, you can beat it in under 10 minutes. That isn't the point. The point is exploring the little slice of Japanese life they've created for you. Soak in all the small details that make these games great. Enjoy what starts as simple confusion and hops deftly into pure dread. Okaeri is short, but effective. If you have 30 minutes to an hour, it has a story to tell you.
The moment the door opens, the welcome feels less like a greeting and more like something unsettling.
It has good atmosphere in a silent hill PT kind of way but it was criminally short for even 3$, I completed it in 5 minutes and its as short as those alpha demos you find on itch.io or Gamejolt. This should have been a free game as an introduction to the later series of games.
Just finished it, it is quite short, pretty creepy and also boring... Creepy because the creepy stuff is in my opinion done really well, the tense atmosphere is strong. And boring because you need to figure out how to progress and you can get pretty stuck sometimes in this low visibility and mobility. The game is also very limited in terms of options, you can only change your subtitles language. There is a simple control scheme WASD (or arrows) and E and Shift. There is also no pause key. Also, the eyes hurt a bit from the graphics, but on the other hand, was an interesting visual experience as well. Had a good twist too, I liked it, although the very ending wasa weird choice. Too bad the game is this short... If you know exactly what to do, you can finish the whole game in like 10 to 15 minutes, I'd say. I recommend the game, it's still pretty good for the price! PS: don't look at my
The game is very good for its price! I nice way to kill some of your time. The sound effects were effective and got my heart jump a beat once or twice, I totally recommend it! PROS: Great aethetics no cheap jumpscares keeps you on your toes and gets you looking over your shoulders. easy to follow storyline Cons: No Settings menu could be a bit longer.
Structured threads, verified dev answers and player expertise without chat noise


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