
A movie-studio simulation game where you get to construct all the facilities, manage all of your employees and produce cutting-edge films and Tv shows in order to top your competition.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Polacco |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The short of it: I don't regret my purchase, but I stopped having fun pretty quickly and doubt I'll be picking this up again any time soon. I'd rather reinstall The Movies. The long of it: As a big fan of The Movies I wanted to like this game, but five hours in I'm only at 1923 and already have 200m in the bank, a 5 star studio, numerous 4 and 5 stars actors, directors and producers. I've won every award since 1920 except the best stunt film since I can't put stunts in my films. I own 100% of the shares in the five other studios (though there's no dividend/return making this a waste of money). The balancing and pacing is way off here. There is no difficulty curve where you have to break into the industry and fight past other established studios, you're just the best straight out of the gate. I think the greatest sin here is the lack of character. The game is a pale reflection of The M
The Movies Strikes Back? Let’s face it, if you were a fan of The Movies then (like me) you’ve probably been waiting for this game. If so, it’s probably disappointed you, but it’s also IMHO the closest thing we’ve had so far and still worth a look. There is huge potential here and for a small team of devs to produce such a promising successor is impressive. I purchased the game after having played the Prologue, recently replayed The Movies and read some of the early reviews, so I was well aware of the game’s issues, but felt it was worthy of support nonetheless, especially at this price point. So, this is a Thumbs Up, albeit one with some hesitation. The Good: * The Tutorial is very thorough. * Graphics and UI are good for the style of the game. * Making and furnishing your own buildings and sets is a nice feature. * The camera controls (while limited) do give you a good feeling
I rarely write reviews and now I'm writing two within the day. Blockbuster Inc. got me down bad, it seems. As I previously mentioned, I really want this game to succeed, many of us have been utterly STARVED after Lionhead went down under and Peter Molyneux decided to be peak Peter Molyneux. Though, starving animals are also known to shove absolutely everything, regardless of quality, down their throats as if it were the best thing since sliced bread. Blockbuster Inc., however, is far from the best thing. With this prelude out of the way, I want to emphasize that my critiques come from a place of complete love for the genre, but also the knowledge that you can't make a great dish without adding some spice. So, let this review be the spice in your dish... what a weird fkcng analogy. Anyways, bullet points are amazing: (Points with '(!)' infront of them mean that I haven't fully seen e
Do not buy! The game is not being developed any further and is not good in its current state. There was potential, so it's just a pile of junk software.
Playing Blockbuster Inc made me realize what an exceptionally special game The Movies was. Even though it had it's flaws, it was an ode to the world of cinema. It had the glamour of awardshows, but also the hell of substance abuse and plastic surgery. It gave you the opportunity to get really creative and make some outlandish short films that would make you laugh out loud (Attack of the Alien Bikini Men was a huge thing back in the day and got me several awards). But be prepared that Blockbuster Inc is NOT a sequel of The Movies. It can't even be considered a remake of this almost 20 years old classic. If The Movies was an ode to cinema, this is an ode to generic management sims. Gameplay has virtually been copy-pasted from other games like Game Dev Tycoon and though the creative aspect is still there, it is so barebones that all movies, sets and actors will look alike. The result is tha
I'm giving this a negative review for one very small but rahter siginificant detail: It is not an early access title. The game is promising, but it simply is not up to the standards I would have for a fully released game. Also disclaimer; I have never played "The Movies" so unlike most reviews I cannot compare this game to it. The foundation is good and fun but after 6 hours I already feel like I have seen everything the game has to offer. I have moved onto the top of the industry, bought 100% of all shares other Studios offer, won countless awards. Yet I have not even moved out of the 40s, the decade the game recommends as a starting point, and therefore couldn't film any movies outside of the 2 genres i got from the start (not that these seem to matter anyway). The game simply evolves too slow but rewards you way too fast. Feels like you have beaten the game before you have even seen
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