
Don't Get Hit In The face is a movement-based active virtual reality game. Do whatever you need to do... duck, weave, dodge and crawl... just don't get hit in the face!
Don't Get Hit In The face is a movement-based active virtual reality game. Do whatever you need to do... duck, weave, dodge and crawl... just don't get hit in the face! Taking gameplay influences from old-school arcade games and combining that with room-scale VR, DGHITF is as simple as it sounds, and that's what makes it fun. Don't Get Hit In The Face includes 4 game modes of increasing difficulty, and an awesome 13 song soundtrack. It's fun on its own as VR arcade game, and is also an excellent addition to a VR workout regimen.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
10/10 my legs are on fire Seriously, out of the VR games I own, only this one is worth every penny
My best (and dream) VR game so far !! I can finally go away from "Hot squat" to move my legs and having so much more fun at the same time !! :D Love it, keep going dev, you're on the right way ! PS : A leaderboard could be a great thing to have :-) EDIT : AWESOME ! The dev listened to the community and integrated the leaderboard :D Come on guys, this is a must have VR Game to really move from the standing still position ! (Especially on "Speed" & "Strenght" modes where I throwed myself on the ground and then stood up immediately multiple times ;P It's like Burpees lol !)
It's a very simple, basic game. The blocks come at you, and you have to avoid them and make sure your head doesn't hit any of them. It was under £5, so not hard on the wallet. It's still early access, so things can still change. The music is part of the game, you cannot use your own music, yet, but my guess is it'll be an addition before full release. Also, the music has no affect on the gameplay, it's not rhythm-based. It would be nice if you were told you got a new high score, rather than having to remember the high score before playing, and then checking to see if you beat it, but that's a small gripe. For the price, I'd recommend it. As you can see (link below), my son enjoys it, and I can see it being an exercise-type game for some people. I would play it more often if you could play your own music. Gameplay: https://www.youtube.com/watch?v=TNqP8oK-jWc
Great game, good workout, fun soundtrack. Worth $7.
Love the Strength (squats) mode.
Don't Get Hit In The Face is a straightforward virtual reality arcade experience that turns one basic instruction into its entire gameplay philosophy: keep your head away from everything flying toward it. Developed and published by DracoSoftware, LLC, the game avoids complicated controls and instead relies heavily on physical movement. Players must duck, lean, crouch, and shift their bodies to escape incoming obstacles. The result is an uncomplicated but energetic VR experience that demonstrates how entertaining a single mechanic can become when the player's own movement is effectively the controller. The gameplay is designed specifically around room-scale virtual reality. Rather than pressing a button to perform a dodge, players physically move themselves out of danger. Obstacles approach from different positions, forcing quick reactions and an awareness of the available play space. Ea
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