Dungelot: Shattered Lands is a Minesweeper-esque roguelike, packed with gurgling enemies, wicked mushrooms, angry totems, and a quite insane zombie cow. What what, Dungelot?


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
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| Russo | |||
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Casual Strategy Fun Dungelot was the very first game I played on my iPad, and introduced me to the fact the casual / mobile gaming could have strategy and depth. This is a PC port of the sequel to that original iOS game, Shattered Lands. I decided to give it a purchase and see how it stands up as a full PC game, and the answer is very well! In Dungelot you are given a set of hidden tiles that make up a dungeon floor. You must click on those tiles to find the exit to proceed to the next level. Underneath the tiles can be magic, healing, traps, chests, keys and of course, monsters. You can only clear tiles that are not protected; so you need to work out which tiles you can uncover by killing the monsters with your hero, whilst taking the least amount of damage possible. If you take too much damage, it's game over and you'll have to start a new game. This is why it's compared to Mineswee
To be fair, this is probably solid value for the discounted price, but the entertainment value is not great. This is a game designed with mobile in mind. There's very little skill element. the progression involved hours upon hours of grinding. 17 hours in I just don't feel like any satisfaction from completing the game will justify struggling with the same repetitive gamplay any longer. Maybe the game can be salvaged with a couple of patches. More equipment to buy, shorter levels and a few more skills. It just feels that a 4 hour game had been needlessly stretched into something that requires 40 tom complete.
The Dungelot: Shattered Lands is a interesting roguelike dungeon-crawler game mixed with minesweeper game elements. In a game you will found 4 characters, but at the start you can choose only paladin, the other you will unlock in next acts. From this you can see, in a game you will found three acts. In every acts you will found a dungeons what you should complete. Each dungeon you can explore in a turn based game mechanics what include minesweeper elements. Your goal is to find a key to complete a current floor. When you are discovering a squares, behind some of them you will found nothing, but behind others a different enemies, items and treasures. Enemies are very various, some of them have a skills, active and passive aswell, and some of them can "corporate" with other monster at the current floor. Your character have skills, inventory and the stats like health, attack, etc. When yo
Dungelot: Shattered Lands is a randomly-generated dungeon crawler with a very slight Minesweeper influence thrown into the mix. The game itself has been developed by Red Winter, a two man team, which also developed the previous Dungelot games. The game is divided into three different acts and in each act you’ll unlock a new character. The available characters are: the paladin, the one you start with; the vampire, unlocked on Act I; the witch, unlocked in Act II; and the bard, unlocked on Act III. Each act has its own theme to it, its own unique tileset and its own enemy types. The premisse of the game is pretty simple, in each act there is a final dungeon, with a special boss, and it is your task to complete this dungeon and defeat the boss. The core: The gameplay and combat is pretty simple and straightfoward and, in this case, I think that simple gameplay benefits the game. Each dun
Being one of the first few people to buy this game, I figured I should write a review to help you other fellas out that are still contemplating the purchase. As the game describes, it plays like a Dungeon Crawler mixed with Minesweeper. If you've ever looked at or played a game on Steam called Runestone Keeper, the gameplay is very similar. BRIEF DESCRIPTION: As the game begins you have one class unlocked (Paladin) and you can unlock the other 3 as you progress through the game's Acts. In each act there is a number of stages for you to complete in order to finish the act. Each dungeon comprises of a sort of turn-based tile exploration, which can result in finding treasure, items, or enemies to combat. Some of the enemies have different passive and active skills, and can even interact with other monsters in the dungeon, so I find it's best to fight them 1 on 1 rather than reveal a whole
It is a great game. Deep combat, huge amount of RPG goodness, skills, discovery, exploration, and a deep narrative. So much to do. So much love in this game!
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