
The Wolf of Wall Street... with lasers. You’re the newly appointed CEO of Vostok Inc. As a greedy, space-capitalist your ultimate goal is to get filthy stinking rich! Pilot your own ship and blast your way through the solar system and collect moolah to help profit your company! With your pockets overflowing, you can indulge in extra mini games, ship and weapon upgrades - all whilst fighting evil bosses and listening to a customizable synth soundtrack. Vostok Inc. … Live rich and be prosperous


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Simplified Chinese | |||
| Traditional Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Don't let the trailer fool you - this is a cookie clicker game; not much in the way of good gameplay sadly. Not a terrible way to pass time but certainly not particularly engaging. Also, DO NOT buy this unless you have a controller to play it with, keyboard is a mess.
Vostok Inc. is the combination of a mediocre SHMUP and a mediocre idle/incremental game. Edit to add detail: A lot of my play time was spent idling to gain cash since you don't gain cash when the game is off and it would take a lot of grinding to advance. If the grind is fun, then I'm OK with grinding. It is not fun in this game. Travelling is tedious, and you have to do it constantly to upgrade buildings on different planets. I'd like for either a) travelling to be more fun or b) to be able to upgrade without travelling. The camera is awful. Most of the time my ship would be at the leading edge of the screen while travelling so I couldn't see what was coming. Often times I'd be surprised by colliding with an enemy and dying instantly. So many times my view would be obscured by text or a results window (after a challenge) while enemies are attacking. If you're going to force an unsk
It's a great game that mixes two genres quite organically. Get it if you own a gamepad, otherwise the controls feel a bit clumsy on PC. Video, if you'd rather watch https://www.youtube.com/watch?v=wx8FaYbM6cM About The Game Vostok Inc. is a peculiar mix between an incremental game (think realm grinder) and shoot-em-up. In this game, you fly your ship and try to establish an intergalactic corporation. You go from planet to planet, build buildings and fight enemies while in space. The freshness of the idea contributes to an engaging gameplay: you can spend your money on making your ship stronger or build your colonies. You get money by killing enemies, but the planetary bases give much more resources, and you can’t both at the beginning. This creates an interesting balancing/optimization choices for the player. Go for the first, and have a strong ship, but not enough passive income.
Vostok above all is honest. It is exactly what it says it is and it does what it does very well. Satisfying shooting and combat, fun flight controls, and addictive progression make for a great shmup/clicker style game. Oh and the writing is pretty funny too! All of that as well as being very reasonably priced.
A surprising mix of an incremental game (clicker without the clicking) and twin-stick shooter. Enjoying my time so far and just hit the second zone. Plenty of upgrades to be had and the combat adds a welcome action component to the mix. Also includes some mini-games to keep your staff happy - think simple retro styles games from the C64 era. Game recommended with 2 Caveats: 1) Playing with a gamepad highly recommended. KB&M very clunky. 2) May be suitable for play with a headache, but the combat does get very frantic. Simply staying on a planet or in your base can be quite relaxing however. (Also reviewed by me via the Headache & Migraine Gaming Group)
Edit Januar 27th 2018: The developer has asked me to update this review as they have fixed some of the issues I've listed. I am not going to alter what I originally wrote as that stands as a review of the product I played at the time. They seem to be continuing to work on the game so I recommend checking if the issues I have listed have already been fixed before making a desicion on buying the game. The dev said they have implemented key bindings which will go a long way to elliviate the biggest issue I had with the game. if any more updates are made you might find info from the comment section of this review where the developer has been posting a bit. I also ran into another issue with the game where if you full screen the game on a 16:10 resolution it breaks the UI, this has not yet been fixed as of this writing according to the devloper and it is not "top priority" to fix it. This
Structured threads, verified dev answers and player expertise without chat noise


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