
Prepare for an epic 10 hour adventure in the world of Galager. Sura, the world's most sought-after mercenary, leads a band of sell-swords in a last-ditch effort to save the world. Prepare for the Storm of Spears!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Whirlwind in the bottle If you shake and spin a bottle long enough you become something like a mini maelstrom, but as much as the game has to do with a storm or with spears has this little comment. The game collected a lot of bad reviews and negative recommendations, mostly because it's made with RPG-Maker and because some people chose to use the wrong tags on the game... this happens more often recently. It's been exclaimed that the game contains nudity, and is for adults... hogwash I say. There are games that contain more nudity and are even more like a Hentai-Revival mess than this little game. The gaming time is around eight to twelve hours to solve and finish this game, even with all sidequests. The difficulty is more or less, casual - nothing special in this matter. Story is nice, but not decent, it's JRPG staple, but the devs were very mindful, not again to pull off the "You ar
It alright. It not nuanced or subtle. It tasteless and lukewarm. But it alright. To be more serious, it should not be surprising that only 4.7% of players even made it through the whole game. In spite of the 9.8 hours my Steam shows, I managed to beat the whole game in 5 hours and 41 minutes. The game is obscenely easy, especially when you take into account the Stun attack and 3x Random attack the protagonist gets. Add the low damage/high armor issue enemies have to face, and I found myself never losing a single battle. When your final boss has to stoop to Almighty max damage and instant kill spells in order to harm you, there's something broken about your difficulty. The story was average at best. You take control of a mercenary group that joins a rebellion to overthrow a tyrannical ruler. And that just about does it for the story, since everything else is a cliche and overused trope
I feel bad for it but I really thinks the game it's not worth. The storyline is poor and has all the possible cliches. Typical argument and way too easy to finish the game if you don't escape every single fight. Too much to fix, has some minor bugs with the images or names of characters but has some major bugs that doesn't help the game. In Haunted Manor you can't see the stairs on the left side which is a big trouble (thanks community for doing a guide). Also my game already crashes when Valeese kills herself with confusion (dunno if it's something passed only to me). The secondary missions are fine but it's a little bit tired to do the same like 15 times. Kill Ice Lord, kill Fire Lord, Kill Earth Lord... And the others guys (Shirne? or something like that). To be positive, it has a good storyline in Hintersol which is not exploded at all. Hope it helps to someone, also to the creato
I've played plenty of RPGMaker titles released on steam. Some really good, others completely miserable. This one is neither, but it definitely isn't all that good. That as hardcore completionist I left the side-jobs just to rush the main plot should say enough. Sadly, it didn't really lead to a satisfactory conclusion regardless. So let's sum up why this is one of the "bad" RPGMaker games: * Absolutely the worst thing here is the attrocious level design. Narrow ugly unnatural looking mazes. I've never before seen a RPGMaker game with such horrid levels to navigate around and play with. Also the overland map was the most sloppy and amateurish I've seen so far. * Bad combat. 70% of the game exists out of fighting 2 guys who die in 2 hits... with a part of 4. Then the end 20% there's 3 guys that die in 2 hits. Both extremely weak. The other 10% is bosses, which can be stunlocked with ease,
Despite the multitude of flaws, I've had more fun with this game than a lot of others I've played, however I almost gave up towards the end because the flaws became so tiring. Let's start with visuals. The character portraits don't match the sprites on the screen, that goes for all the characters. The main four characters have larger portraits that don't match the art style of the smaller portraits used for other characters and there is only one picture that is used for all dialogue. This leads to jarring instances where the character is angry or sad but their profile picture is still grinning. I also found that the game was very loud. Even setting my headphones as low as they would go I had to go into the settings and lower the audio levels, however this doesn't apply to the title screen. So when you stop and restart you get blown away by the title screen. I probably would have sti
Definitely a solid title, made with RPG Maker and aimed mostly at lovers of the good old retro JRPGs, with great artwork (although a little bit "standardized" if you're into RPG Maker titles) and an overall good value of the gameplay as a whole. RPG Maker is a nice tool, which of course as a total incompetent I could not even open, but can of course become a negative issue just like when in the late '90s we used to play on tons of Ultima Online servers made with Sphere, UOL and I don't remember what else.. So, with a tool like this, you can come up with a great game if you've got skills, ideas and passion or you can put on the market a short and pointless title, as we can see everywhere on Steam. For Storm of Spears, it's definitely the first option. The plot, as I was saying, is also interesting and quite new, you'll see lots of personality development both in your protagonist, Sura (sh
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