
Build your own fantasy village, create and equip your characters and send them to collect swag in Swag and Sorcery - a new streamlined RPG from the creators of Punch Club and Graveyard Keeper


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spanish (LatAm) | |||
| Portuguese (Brazil) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Lazy Bear Games pretty much dropped the game after it’s rocky launch and only became active again with the mobile release, where upon they released a buggy, underwhelming update marketed as a major overhaul. It took the developers eight months to patch in promised balance fixes which amounted to removing mid-tier components/crafting from the game. Removing a mechanic instead of actually addressing the issue is incredibly sloppy and shows a lack of care for their own product. This was also done incorrectly as some quests still reward you with these now obsolete crafting materials. When asked what to do with these unusable materials, a dev responded "we don't sure what to do with them. Just remove them feels unfair but we don't know yet how to reward player for them. As for other bugs - we forgot to update some balance values so... already fixing, sorry :(" How do you forget to update b
I got this in the Humble Choice. I wouldn't pay full price for this, but I do enjoy it. A lot of complaints that this is a grind, but for me it's quite perfect as it doesn't require attentiveness while grinding. I have two monitors and attention problems, so I love playing games on one screen and watching shows (especially ones I otherwise can't fully invest in) on the other. A game like this is perfect for such a pastime.
I don't know why I'm still falling for games from this studio. You thought Graveyard keeper was grindy? Well, this game is probably even grindier than Punch club. After 4 hours you can get bored to death - you do literally the same thing over and over again. Progress curve is terrible. Graveyard keeper was saved by automatization patch. But this? It just can't be saved, I guess we need to wait for some hacks to fully enjoy the game. I really hoped that the producers will learn their lesson from negative reviews on their other games. I was naive.
Lazy Bear Games is back with another gorgeous looking, mind-numbing grind of a game. Even in this era of mobile gaming and eastern MMOs this team succeeds again in serving an unbalanced, unrewarding, absurdly repetitive chore of a game from a genre that is not usually this boring. Sorry guys, your games look great but... i give up. PROS: Gorgeous. CONS: Everything else.
So after more than 9 hours of play time and being halfway done with the game, I can say the following about it: PROS: In the beginning the game is actually quite fun and sometimes even funny. The artstyle and sprites are well made and the game in general looks nice. The tutorial quests explain the game mechanics very well. CONS: The grind... the FREAKING GRIND!!!! In order to get money to level up your heroes you need to grind a LOT of materials which brings me to my next point. The generall game speed. A full trip in a dungeon area takes between 2-4 minutes depending on what monsters you encounter and boy oh boy are your heroes slow. There needs to be an option to speed this up. Thankfully while they do their dungeoneering you can go back in your village and do stuff there but it is still very slow. The game plays itself. What I mean is when you go to a dungeon your heroe
Product refunded I was lured into Swag & Sorcery and after a little time with it released it was nothing more than a glorified mobile game that I find isn't worth the price tag. There are a million and one time wasting idle games in this world. I only wanted to support this one because of a warm history with tinyBuild and Lazy Bear Games. Pros: Cheeky Humor Pixel Art Style Cons: TOO Streamlined RPG (has no real meat to it) Generic Characters Generic Quests Too Similar To A Mobile Game RNG-based with no information on how to better prepare yourself as a player is a major setback for me personally. I really wish it had more depth or at least made you feel like you cared about your heroes and/or their fate. I could easily see this game selling for 2.99$ on Android/iOS. At this time and in the foreseeable future I cannot recommend this game and if you're so easily bored and want to
Structured threads, verified dev answers and player expertise without chat noise


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