
Join Myra, a young witch, on a fantastic journey to save her best friend! 10 Playable Characters, 20 Side-Quests and 15 Secret Areas to discover!
Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This is a wonderful RPG Maker game with a fantastic storyline. On the surface, the graphics are average quality and there are some typographical errors in the text. However, despite the less than polish aspects, the game itself is actually very well design. The gameplay feels EPIC as you are playing a team that comprises of individuals in multiple key factions in the game world. In the gameworld, you have the Rebels (evil) who killed and plunder villages, the Witches faction (neutral), the Predators (neutral) who hunt witches, the Queen (good) who fight the rebels and the Church which support the Predators. However, what I love about this game is the deep emotional interplay between the various groups, as things are not what it seems on the surface. There are honorable people within the Rebels that try to save the villages. There are dishonorable leaders in the Predators that tries to
For what I paid for it, this was an OK game. Just OK. The best part of the game was the story, which was handled pretty well, except for the last minutes of the game. The worst part of the game was the dialogue, which was obviously written by authors for which English was not their primary language. Lots and lots of misspelled words, missing words, and a total lack of grammar and syntax. Just sloppy and very, very bad. The battle graphics are poor, but once you obtain the Paralyze spell, there is not a single Boss you can't dispatch quickly, even the Final Boss at the end. Also, forget about finishing all the side quests. There is no way I could come up with to find all the junk needed to accomplish it all. You won't need to anyway. It's too bad the developers did not do the sequel set up at the end of the game, because it would have been nice to see if their skills got any better. I gu
A good story is what draws me to play games and originally, Grimoire Chronicles sounded promising. Except I couldn't stand it for more than an hour. The problem lies in the dialogue. Badly translated and not using words to combine sentences just makes the characters look dull and not appealing. There was also something that didn't make sense to me. The party would automatically recover before entering an important fight but if they spend a night resting (because of the plot) the following morning they would still have the same hp and sp from yesterday. Some problems with the mapping that I noticed, in the first town I crossed over some sort of wall. Well, what I did like was how the game would switch protagonists. Play as the witch and in the next part as the predator.
guys play Grimoire Chronicles!
Great old time RPG! Just remember to take lots of notes as there is no journal. For you newbies out there, press the X button on your keyboard to get into and out of your menu or to cancel/back up on an option, either use the spacebar or enter key to either jump/activate/talk, and arrow keys to move around. Just make sure that your mouse pointer isn't in the middle of your screen, that way you can select stuff/enemies. Cute story lines. I have laughed out loud on some of the banter between the characters. Don't hesitate to buy stuff or explore areas, as you will rotate between characters, but you will carry your items that are not equipped no matter who is in the current party. If you really want to go old school, buy some graph paper and make your own maps, as there is no menu map. This one makes you think and works the grey matter between your ears. Have fun! Oh, and if you are looking
Reading spells is more fun than poetry especially when the book starts biting back.
Structured threads, verified dev answers and player expertise without chat noise


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