
Melrose is trapped in a life of hardship. Her parents are mean to her and she gets bullied at school. She can find no one who understands her. To cope with her sorrow, Melrose turns to her imagination. She dreams up a world of unimaginable beauty and happiness, but sadly -- like all dreams -- it ends, and Melrose must return to real life. Today is different, however. Melrose is about to meet her godmother and discover that the land in her dreams is real and in trouble. On her journey with the sparky ladybug Diamond, a warmhearted witch and a sassy secret agent, Melrose becomes the main player in an escalating battle between light and darkness that stretches beyond the world of dreams. Whisper of a Rose features a wondrous, intricately detailed world. Take your time to explore, relax and have fun! The 2014 Version of Whisper of a Rose with Steam Achievements and Trading Cards.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
I was going to write a full review of this game after I finished playing all the way through, but considering that I've been stuck for a couple of months, I figured I might as well write it now. Let's get the positive aspects out of the way. Every single map, dungeon, and town has its own unique look, with what I think is an original soundtrack to back it up. The battles work well, with quite a bit of strategy involved. The pixel art is good, and the custom face graphics add a nice touch. However, I still rate this game negatively. Why? For several reasons... First off, this game's plot can't decide what it wants to be: a psychological exploration into dreams (which is what the trailer made me think this was), a government conspiracy (which comes out of nowhere after a few hours in), a horror story (which they really lay on in the first section of the game), or a girl-gets-sucked-into
Whipser of a Rose is great, until you actually start playing it. In the opening scenes, I was immediately drawn into the game. Whisper of a Rose has an immersive narrative pulling from the real world into a fantasy one with a played out but fitting transition. Everything in the game is quite symbolic of the paralells between the real world and the dream world you enter. Melrose is a unique character to follow around as far as RPG worlds go, and the cast that was starting to form as I played through seemed at least not totally cheesy (but if the super powerful person who can't control their powers! trope bothers you, red flag). Unfortunately, once the opening scenes end and you actually start existing in the game world, the reality sets in that this not an exciting adventure, it's a typical JPRG grindquest without the tension relievers most of them typically throw in. I have to state b
I love this game and has been playing it for 100+ hours. I would like to recommend this game to those that love good RPG Maker games with an excellent storyline. You can play this game as a Warrior, Paladin or Summoner. In this game the Summoner is the most interesting character which also enables you to unlock a lot more achievements. The combat mechanics is interesting as you play with different form of elemental damages (fire, water, air, earth) which are resisted by different degrees by different monsters. You also alternate between real and dream worlds. Unlike most other RPGs, you do not gain skill points as you gain more experiences and levels. You need to explore every nook and cranny to look for skill upgrade points. You also need to talk to every character and do every quests to get skill upgrade and unlock points as well as better gears. As a summoner, you can also unlock d
This is a beautiful game that looks pretty promising but 13 hours in I find myself extremely frustrating wanting to quit it, delete it and never play it again. The same enemies OVER AND OVER AND OVER AGAIN. The frustration doesn't come from the fact that the game is hard. It's quite easy actually, but it gets so boring. Story is average, design is pretty cute and colorful, but other than that, everything is very annoying.
As far as classic rpg's go, this is like a classic that never happened, almost like a dream (pun completely intended) the story is fresh and interesting like the true twisted face of "wonderland". The art style is impressive and the music is amazing, the gameplay is reminiscent of old school final fantasy with some current day practices. My only problem is not being able to select the resolution, my screen seems to cut off a little, but beside that little fact, I wish modern rpg's would take a step back and see what an indie can do with a little passion and a whole lot of style. I give Whisper of the Rose a 9.5.
When I first saw the trailer I was immediately reminded of Alice in Wonderland and had to get it! I haven't played far yet (and apparently the game is over 25 hours so I still have a long way to go) but here are my thoughts so far: Story: Very interesting and bittersweet. I feel like the story was written by a 17 year old girl, but in a good way, because it makes the story and dialogue believable. You also see the story behind the other characters, and it seems like the villains are heroes in their own way. It's very good, I almost teared up at a certain scene in the beginning (no spoilers). Graphics: Beautiful! It has a nice old school look. It doesn't look perfect and modern, but that's good, because it fits in with the entire game's "retro" feeling. I've only played a little bit and have already seen SO many different areas with a lot of variation! There's a candy land, sewers, a mu
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