In Battlestar Galactica: Scattered Hopes, take command of a fleet escaping the annihilation of the Twelve Colonies. Manage crises on board as you prepare for the next encounter with the Cylon Fleet. Times are dire, and hard choices must be made. Your only hope: rejoin the Battlestar Galactica.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Super short version: 9/10. 10/10 if you mute the music and put the BSG OST on shuffle in the background. Short version: If you like the new BSG series, enjoy roguelikes, and/or enjoy difficult games, you will likely enjoy this game quite a lot. If you are unfamiliar with BSG, looking for an easy game, and/or are unfamiliar with rogue like formula's, you will very likely not enjoy this game. Long version: I wanted to make a review when I hit 100% achievements, but since I hit 100 hours before that point and have been utterly dismayed by the current reviews for this game, I decided to drop one a bit early and add my thoughts here. This game is an amazing combination of roguelike mechanics with the themes of the BSG reimagining. For BSG fans, you will find quite a lot of call backs and themes from the series woven into the lore and gameplay of this game as you progress, and while the g
Every time I hear the Dradis contact sound I immediately hear Mr. Gaeta's voice in my head alerting me to the cylons. A very fun game that takes aspects of FTL, and applies them to the BSG (remake) universe, while also addinging a tactical part to the battle at the end of each sector before you jump. Can feel quite challenging at times to protect the fleet during those fights, but that is just part of the overwhelming threat that is the Cylons. It is truly a fight to survive and they capture that very well in this game. Definitely recommend this game to fans of the BSG remake.
Devs did good job at trying to simulate the BSG gamedesign, but everything else feels just bad. Cons: 1) I have beaten the game on highest difficulty, but when farming achievements I changed to easiest one, and the difficulty difference was marginal. The game will be very hard for casual players. 2) For readability reasons, game uses individual units representing squadrons, instead of actual squadrons. This however takes away from the BSG feeling of fighters engaging in combat. 3) Game makes heavy use of extended lore ships, which will not spark nostalgy, unless you are familiar with it. 4) Balance is very much off. Your fighters will have 100+ dps, while your battleship will have weapons with 10-20 dps. Even a nuke has a dps of 30 (yeah it's big AOE, but that's it) A lot of perks of higher tiers are weak, while some common perks are S-tier 5) Combat does not have much of depth to
As a Battlestar Galactica experience, this game is transcendent. As a game, I think its core design and loop are rock solid and well thought out. The number of mechanics feels balanced against how deep each of those mechanics are. However: right now there are maybe a half dozen pain points which, while minor, can cause major frustration. Hopefully they'll be improved over time. You will encounter several of them during each run, and I think they're responsible for a few negative reviews. Personally I don't think it's the RNG so much as it is incomplete information in some specific situations, which can lead to consequences you didn't expect. (And which break established patterns in the game.) "QA should have caught this," types of things. My advice if you get the game is to play your first run or two on Easy, even if you never do that usually. Two reasons. Firstly, it'll take the stin
The biggest sin that Scattered Hopes commits is that its pre-title screen intro only plays *half* of the BSG intro theme, and stops right before the "Hup!" followed by quick cuts and Bear McCreary drums. Every time you start the game up, if you're a fan of the show, you're basically given BSG intro blue balls. In a way, this intro issue: having half of what the fan wants, then purposefully making the objectively bad choice to not pay-off a set-up expectation is a perfect description of the overall quality of the game as a whole. Because Scattered Hopes is a good example of a game that starts strong and makes a good first impression, but fumbles hard in its second half until it becomes a frustrating bore. The core set-up is "FTL, but Battlestar Galactica" where you're managing a ragtag fleet of ships desperately running from the cylons - just like in the show! Taking FTL and scaling it
I really, really want to like this game. But the amount of "Crises" you have to deal with, no thanks. After trying three runs, I'm done trying to save these people who want to kill themselves so badly.
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