
Enter a world of blood, influence and secrets in this easy to learn, yet deep strategy sim where you control a group of Gladiators, guiding them through combat and competition. Bribe, gamble and slash your way to an arena championship!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Another day, another indie game biting the dust. 3/10 +Interesting stat system and short or long game modes with a small game package allows for quick rounds +Stat progression and arena progression always plusses in management games +Who doesn't enjoy gambling and winning? -Archaic, invisible, and head-scratching paper-rock-scissors outcomes devoid of correlation to stats or attack decisions. -Potentially interesting but ultimately useless bye-week activities for your non-active roster -Smallest scale imaginable for a management game Long-story short: Unless they release a lot of extra content, I wouldn't recommend this game. Long-story: The main issue I have with this game is that you start off with 3 warriors (no indication that your team ever grows after completing a season and reaching the finals) and try to raise them into legitimate warriors. These guys have a robust stat syst
This is a game that fails its great concept. You are put in charge of a ludus and must develop your gladiators to become the greatest dominus in Rome. Fantastic concept. But the execution leaves much to be desired in virtually every arena (heh). For starters, the RNG in this game is ridiculous. Your fighters will range from 4-8 feet with no weighting given any expected norms. The gladiator's weight is just as variable. Not that this affects the fighting, near as I can tell, but it is a prominent example of how insane the RNG can be. The weapons are INSANELY expensive. You can afford one at the start and they are tied to whomever you give it to. Even if they die, they keep their weapon. So if your main guy dies, you are borked. None of your development options really seem to help because the RNG is so wacky that you can send a very strong, well developed gladiator against a very weak
Okay, so there are things that need tweaking but now that I have played a little more and actually talked to the developer, this gets a positive review. It is hard these days to even get feedback from a developer but this one goes out of his way to make sure people are happy and heard. I have faith the game will be balanced and tweaked to satisfaction in the future. This game actually gets kind of addicting after a while, give it a few seasons, they don't take very long. My old review (which still holds relevance): At first this was a very novel idea and something I would be highly interested in. I love management games. I am finding that having an extremely good fighter who is much better than your oppoenet matters very little more often that it probably should. I am also finding that you do not have very much influence over the development of your fighters, it is pretty much random.
*key provided by developer for review purposes* O.O.T.C. 16 ...Out of the Coliseum 16 (BCE) First off, let's get the genre question out of the way. Elysium Blood Games (EBG) is not an RPG (though it uses RPG elements), nor is it a fighting game (though fighting is the central activity of the game). As I hope you gathered from my cheeky header, EBG is in fact a sports management simulator. It has much more in common with OOTP or FHM than it does with, say, Pillars of Eternity. Or with Skullgirls. EBG is a lite sports managmement sim that is complex enough to be engaging, but casual enough to fit in that perfect "lunchbreak" game niche. There. Trust me, you will enjoy the game much more if you know what you are getting into up front. If you don't enjoy manager sims or casual games, you might want to think twice before purchasing so that you don't end up posting a thumbs-down review dr
Elyseum: Blood games is a text based gladiator managemet game developed by SimProse Studios. In the game you are the arena master and you are given management over 3 gladiators. You can have a primary gladiator set for fights which can be changed at any time, and train/sent to missions the other two. The season lenght can be chosen at the begining of the game from three given days:10, 15, 20. At the end of each tournament you are given the opportunity to extend the contract of gladiators(they can also decline it) or just fire them to hire others. There are various buffs/weapons which can be used to raise your chances of victories. For some random matches there is a reward for the winner. The game lacks the details of the menu tabs. The game menu have a total of six tabs, 3 on each side. The ones on left are Warrior Barracks where you can manage your warriors, Back Alleyway where you can
For $5, its a fun casual game that I have no regret buying. Having people give feedback on "your vision" just because it doesnt meet their expectation has to be hard (annoying even). The promptness of the responses has been very positive, and I can only imagine the game getting better as more people play and give their feedback and ideas. I can happily recommend this game to anyone who likes a management game.
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