
"Eternal Palace Sakura" is a rogue-lite 3D action game where you power up your character and take on thrilling dungeon challenges packed with flashy combat. Step into the shoes of Retla, a brown-skinned, cat-eared dual-wielder, and explore the ever-shifting dream labyrinth!




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Portuguese (Brazil) | |||
| Simplified Chinese | |||
| Traditional Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The game is good but needs polishing. Some performance issues while using some Arts. Enemy attacks alert should be the same both from ahead and from outside of visibility zone, and for now it doesn't seem clear and obvious when an enemy prepares an attack, so I just spam block. Mouse controls needs smoothing.
Retla Stolteins looks nicely designed and amazingly voiced and animated. But the rest of the game looks super low budget. Like embarrassingly low budget. I'm giving this game my lowest possible recommend cause I really like Retla Stolteins as a character.
I want to like this game, I really do, I truly love the combat mechanics as well as the moving around thing on each room. I just wish there is more progression and customization outside the "runs". I need a mouse and keyboard mapping that includes the lock on control. I also hope the devs would add customizations to the character such as different movesets, outfits, and weapons/weapon appearances. I mean there is only once character in the game, and that could get old so fast. I played a lot of rougelikes already, and this has some good potential only if the devs would listen.
Product refunded Combat is fine, bit mashy and light, character can fly out of camera from moves that make her go fast, the character looks nice and then the rest of the game assets aren't really on par. Doesn't really shake anything up gameplay wise, pretty typical roguelike hack n slash. I got to the 4th floor (Floor? idk after 3 bosses) on my first run and fought an ogre with 1000000000000000000 health that killed me in 2 hits, that's fine! Or it would be if I'd unlocked ANYTHING after this. I'd definitely fulfilled a bunch of the mission requirements, but I just got nothing. Main gripes that made me refund are the frametime stutters (which are constant), the camera goes to like 10000000x sensitivity every time an enemy dies while being locked on to (lock on also messes up and stops seemingly randomly), and there's something wrong with the delta time or whatever it's called, so mov
Close enough. Welcome back Senran Kagura.
Great game! This is a high risk high reward, roguelike game which the gameplay loop is great. There was a little lag when I played it, but I was streaming it might be OBS or other factors, but off stream it runs fine. Some camera angles make you lose sight on who are you locked on too. However the gameplay is very explosive and flashy and really fun to play when you get your upgrades nearly making Retla immortal. Also watchout for the Oni a very strong enemy if you lucked out on getting buffs for your character it can take you down in a few hits. Also Retla is cute! Also she's the same character as the one in Machina of the Planet Tree -Planet Ruler-, this game however is a stand alone game for Retla, hoping to see more DLC's like costumes and poses added soon. YES I mouse clicked her on the main menu no reaction lol.
Structured threads, verified dev answers and player expertise without chat noise


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