
Edna & Harvey: The Breakout is an adventure game for Windows and Mac about a girl and her toy rabbit. Players of the game have to escape from a mental hostpital. The Gameplay is similar to LucasArts' early 90's games using the SCUMM engine. The player finds himself in a 2D world. At the bottom of the screen is a list of verbs to be used and combined for solving puzzles. The game began as a university project in Germany (Wikipedia). Although that version received an outstanding reception, the English game merely received a mixed reception with both average and low review scores, mostly due to the sloppy translation.


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Simplified Chinese | |||
| Traditional Chinese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
An updated review after having played the game to completion... Only buy this game if you are prepared to battle a few technical issues, but if so, then certainly do. And especially when on sale. Point & click fans should not mis this one: it's great fun. The tl;dr version: you will want to install the 7u79 Java 7 JRE and will if playing the English language version need to change to German for one of the puzzles (the kitchen menu one) and for the ending credits, but that's it. Steam-achievements worked fine for me with either language. For a bit more detail; it is as to the first and foremost technical issue as of 2015-07-14 likely that the game won't run fullscreen for you after initial install, presenting you with a white screen with sound only and no picture. This is a Java version mismatch. The first run of the game installs the very first version of the 32-bit Java 7 JRE (7.0.0)
Daedalic made a lot of games. Some of them good, some of them mindblowingly awesome, some of them The Night of the Rabbit. But this one is the best of them all. It's one of the best adventure games in existence. It's made of pure fun. You should try to combine it with every other game made by Daedalic and see what Edna has to say about it.
Information / Review English Edna & Harvey: The Breakout is a point and click adventure game developed by Daedalic Entertainment. Gameplay / Story Edna breaks out begins with the main character Edna waking up in a soft cell. She has completely lost her memories and knows neither how she got into the cell nor why she is in a psychiatric hospital in the first place. But she firmly believes that she is not crazy. Her only friend is her blue stuffed bunny, Harvey, who she can talk to. He also helps her to escape first from her cell and later from the institution because he gives her flashbacks when she sees certain objects, with which she remembers her childhood and especially the skills she acquired back then. After Edna escapes from her cell and overpowers her guards, she is relatively free to move around the clinic. In the adventure I meet all kinds of borderline genius characters.
I love this game. It had great voice acting, witty dialogue, and nice music. Overall I had a lot of fun playing this game, but I can't bring myself to recommend this game to others. The English version of the game has a couple game breaking bugs that will keep you from not only getting achievements, but, more importantly, also keep you from finishing the game. The good news is that within the guide section for this game someone was kind enough to post a patch that fixes both of those bugs. Bad news is that that link is outdated and doesn't take you to the patch, but thankfully someone else posted a link in the comments which takes you to a different site that contains the necessary download for the patch. Sadly, the game is still prone to problems even after you go through the trouble of downloading the patch and swapping out the necessary files. I quickly learned to save after I did
It's a point & click adventure from German developer Daedalic Entertainment. It has references of games such as Monkey Island, the dialogues and visual style has a strong influence of Day of Tentacle. The dark humor reminds us of the first Sam & Max. Story The story starts off a bit slowly, with Edna trying to figure out how to escape from her cell. Her memory has been wiped by electroshock treatments. Edna counts on her stuffed rabbit, Harvey, that takes over a form of an imaginary friend. Gameplay The interaction with the characters is linear, although there are many hypotheses of conversation, the result will always be the same and there's one way to resolve the puzzles. The mechanic used by the game is the "tempomorph". So it takes Edna and Harvey back in time to explore traumatic scenes from her past. The memories acquired from this experience provide new abilities to Edna. Con
Escape isn't about breaking free physically—it's about running from what weighs on the mind. Puzzles are just the means; freedom is something you feel.

All tables, all sinks, all Doctor's!

Captain Useless knows what to do!

And additionally a hand full of furniture!

Déjà-vu!

Poor man in the moon!

Ban Ki-Moon, the tyre, his blackberries and her wrench.
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