
The father of Final Fantasy, Hironobu Sakaguchi, and renowned composer Nobuo Uematsu return to deliver an original RPG story. Experience an enhanced version of FANTASIAN, initially released for Apple Arcade in 2021, with brand-new features, including English and Japanese voiceovers and an additional difficulty option. In FANTASIAN Neo Dimension, assume the role of Leo as he journeys to recover his memories and solve the mystery of a strange mechanical infection destroying his world. Experience an original and modern take on the beloved turn-based battle system, with a wealth of unique mechanics and strategic combat that shake up the classic RPG formula, and explore a multi-dimensional universe come to life, set against the backdrop of over 150 charming hand-crafted dioramas.
Mechteria - a deathly mechanical infection that robs humans of their emotions and lives - is slowly engulfing the world. The protagonist Leo awakens with only one memory left to him in a strange land abundant with machines. The human world, threatened by mechteria... a machine world, filled with mysteries... and the unseen dimensions that lie beyond both. Using the Warp Device that was left behind, Leo must now embark on an interdimensional journey to reclaim his lost memories and save the world from the mechteria infection.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Japanese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
If this game had come out on the PS1 in 1998 it would have sold gangbusters. It's a criminal act that it was stuck on Apple Arcade for so long. It's definitely a throwback to that PSX era of Square RPGs - it looks and plays a lot like that era of Final Fantasy or Chrono Cross. Soundtrack is excellent, story is good so far, the voice acting they've added gives it a lot of character. It's charming. The combat isn't particularly complicated but it flows well and the Dimengion letting you skip random encounters and then clear out a stack of enemies at once helps things along. Sakaguchi and Uematsu definitely still have the juice, assuming you're interested in buying what they're selling here. It seems like a bit of a steep asking price for a game that's originally a mobile release, but assuming it keeps the quality up throughout and it's a full-length RPG I'll have had my money's worth.
The original Fantasian was notorious for being difficult. I completed it with sweat and tears, it’s a rough ride if you’re not prepared. This Dimension version has a few changes and additions for a smoother ride. The most notable ones are voice acting, normal mode and more customisation options for new game plus. All cutscenes are fully voiced and I have to say, I love most of what has been delivered in English. Especially Leo, the main character, did an excellent job. The original mode is now called hard mode, normal mode has enemies with less health and power. I played most of Dimension on hard except for the final phase of the last boss. I switched to normal and I managed to beat the last boss in its entirety first try with no difficulty. The customisation options for new game plus were added recently with a patch and these give you more options to make the game easier or more difficu
I am writing this review to counter these new "Mixed" reviews. This game is incredible. It is a love letter to turn based RPGs. The combat is a mix of Chrono Trigger and Final Fantasy X. That sound good to you? Yeah, it is Ever say "Gods, the encounter rate in this place is insane" Because you get into a battle every 5-10 steps? Well, this game has a system where you can stockpile battles, then use the chrono trigger esque combat system to curve your shots, force enemies to group up, and AOE down your enemies, all while getting exp and items in these giant 3 vs 30/40 brawls "You get basically no experience and have to grind like crazy" is a common criticism. Literally get good? I am almost level 50, just playing the game normally, and I have not had to grind one. single. time. Not once. There has been exactly one boss that I fought and decided to come back at a higher level, and that
40 hours in and the frustration of a lot of small things got to me finally. The game has terrible pacing issues with systems. Combat feels really good, but it takes over 20 hours to get the ability to swap characters FF10 style, and get the talent tree system. Before that it's a very average turn based system. But what finally got to me was the amount of time I was wasting on bosses. By the second part of the game, every boss has gimmicks that require some perfect setup and RNG to be in your favor. And a lot of times it requires you seeing their gimmick and dying to it, to then reload and change your setup to counter it. Which I'm fine with. But when the boss fights are sometimes 20-40 minutes, that's not fun. Way too tedious and time consuming.To top that off, there's a very harsh exp penalty for trying to over level, pretty much forcing you to be within a predetermined level for every
If I had to describe Fantasian Neo Dimension in one sentence, I would have to say something like “Fantasian is an RPG out of time”. In my book, one of the reasons that makes Fantasian a great RPG is that it's unapologetic in its execution. If the game was released in Summer 1998, it would've been a mega hit then. Unfortunately, it was released in 2021. The world has moved on since then. Nobody has time for random encounters, pre-rendered maps, random anime silliness and steep difficulties anymore (except when it's made by FromSoft). Especially when it's first released on Apple's platform. I believe Mistwalker is aware of these shortcomings too. Much like Kawazu with SaGa, Sakaguchi and company set out to make the game they want to make, without worrying whether it will be liked by a broader audience. However, for someone who has fond memories of Squaresoft's RPGs from that era, Fantas
Sakaguchi's stories were my childhood, and Fantasian really brings home that cozy sense of gaming often missing in modern releases. I played the mobile version and am eager to jump back into this on a big screen with 4k resolution. The additional Uematsu soundtrack options are all great. Highly recommended for anyone with nostalgia for older Final Fantasy titles, Blue Dragon, Lost Odyssey, or just really cool folk who love retro RPGs.
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