
Far away, lost in another dimension, there‘s a world where human dreams come to life. A land built upon sweet dreams where Trekkie and her friends live, safe from the bitter monsters inhabiting the dark world of nightmares. But even all the fear and anguish in the land of the human aren't enough for the nightmare monsters, who are stealing the dreams of Trekkie‘s world, keeping them hidden while dreams are corrupted and transformed into nightmares. Help Trekkie find their dreams before it‘s too late!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Simple puzzle game to play. I just wish it was a bit faster. Overall I enjoyed it.
This would be a good game, especially for the price, if it wasn't so freaking slow. When a level started, it would circle the level what seemed like 5 or 6 times at least before you could do anything. And then the monster walked so slowly through the level it started to feel like a chore, and I'd die occasionally because he'd miss a command or two that I didn't notice. There was also a lack of options and if there was any sound other than the sound when you went over one of the "dreams", it didn't play on my computer. The slowness was the big problem, though, since I bet half of my playtime was spent waiting to play the level or waiting on the monster to move to the next square. Some neat ideas and if you don't mind the slowness, there's definitely a dollar's worth of fun puzzling there.
Cute little puzzle game. Game starts out really easy and adds new mechanics every couple of levels. The first few levels will make you feel like you're playing a game for kids, while the final couple of levels (50 levels in total) are quite challenging and will require multiple tries. Due to the way new mechanics are added, the increase in difficulty feels quite natural and didn't make me feel bored. The new mechanics are introduced without hand holding or explanation, but they work intuitive so that wasn't a problem. Though I must admit that in the end the levels were so large, it was impossible to visualize a solution, so it ended up being more trial and error than actually trying to solve a puzzle. All in all, definitely a game I can recommend for about 2 hours of casual brain training for a small price.
Monster Puzzle is created in a cute way, all objects are very simple, including main character, and they are pastel colored. The puzzles are not hard, still level design is pretty enjoyable. But! Beginning from the main menu. There are two buttons which are hard to click due to their badly mapping. The clicking area is not on the buttons themselves, but to the left of them. Same happen with 'retry' and 'home' buttons in the game. When you somehow manage to start the game there is no sound unless you get a collectible - then a high and loud sound will appear. Too bad if you turned the volume up waiting for a background music and forgot about it. Every level starts with rotating around the level which takes long, actually has no reason and can make you feel dizzy. Then when you finally start - the monster... walks.... so..... slowly..... Way toooooo slowly to enjoy the game. Later in t
Puzzle game that is super slow and before completing anything you gonna fall asleep.
The game is so far decent. Tons of levels and it starts off easy and progress's to much harder puzzles. Nice and colorful but the only issue i have is that, their should be an option to change the keys
Structured threads, verified dev answers and player expertise without chat noise


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