
In this thrilling hidden object adventure, the laboratory of the world famous scientist Dr. Ralph Goodwin is blown up. Find out what's behind the assault and find a missing drug that can heal all diseases.
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese | |||
| Tedesco | |||
| Dutch |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Released on 2013, this HOG from Urchin Games is not bad at all especially if you like a well-made journal which keeps evidence, hints and the important parts of the story when you need to get back to them, the new games lack this feature. The story about DR. Ralph Goodwin, a famous scientist who found a cure to all diseases, alas after he announced that, his lab been set on fire. You've been called to investigate the scene and you found a young woman called Sara, who claimed that her young brother Sam been Dr. Goodwin patient. She will tag along with you to search for the cure. It has a solid storyline and a good journal that helps you a lot during your investigation. https://steamcommunity.com/sharedfiles/filedetails/?id=1594270774 The rooms and areas artwork is good despite being dated, the lighting and hidden objects scenes are the best although there are not many of them which some
Greed 1: The Mad Scientist (IHOG) Options include Widescreen Correction, Custom Cursor, and separate sliders for music, sfx and voices. Choice of Normal, Hard or Detective Mode, and the differences are clearly marked. Unlike most IHOG's that I've played, we have a human companion during our journey - someone who knows the place we're investigating, and will help us when needed by giving us a HINT (yes, she is our hint button!) We do have a MAP, but it is not interactive. Still, there IS instant-transport if you choose to use a hint during the adventure portion of the game... but it will also tell you exactly what you need to do. Made up example: "We need to use the hammer to pry the safe open. Jump to location?" Hidden object scenes are junk-piley, but not too trashy-looking. Another departure this game makes from the norm is that you can SKIP the hidden object scenes entirely (onc
Greed: The Mad Scientist gets a tepid recommendation - it's a short and fairly simple Hidden Object Game in the usual mold, and apparently it's a re-release of an older game. It's a bit of a kludge in some ways, and it relies way too much on what another Steam reviewer calls "moon logic," and I leaned heavily on the Hint function because really, how on earth are we supposed to think of some of this stuff. But somehow it's brisk and attractive enough to keep things pleasant. There are two kinds of collectible objects, and I have no idea if they work - there doesn't seem to be any function that let me view what I had collected, or track their numbers against the totals. My game told me there would be 50 radioactive objects (they are crunchy acid green, and thereby hard to miss) and I had nowhere near that number when the game ended; checking around I found a YouTube video that shows a ve
More reviews on our Curator Page Released back in 2013, Greed: The Mad Scientist is the first game of a trilogy, that finally reached Steam in 2019 through HH-Games. Developed by Urchin Games, Greed is the turning point for the Pakistan studio, significantly increasing the production value of their games. Dr. Ralph Goodwin is a worldwide famous scientist, that has only one goal in is life; create the ultimate cure. Not for one specific disease, but for almost all of them, it’s quite the ambitious project, but still, not impossible. Just a few days before the press conference where such fantastic cure would be announced completely for free, a large explosion destroys the research facility. With the lab destroyed, players take the role of a detective, charged with the mission to find out what happened. With less to none probabilities of the cure being intact, a young woman named Sara co
Really poorly designed. You walk around with an inventory full of items, and when you use one it usually gives you three more. I'd be okay with this if the game wasn't heavily reliant on moon logic. I'm usually pretty forgiving of the hidden object genre because they're short, but I couldn't even be bothered to finish this.
I got this as part of a bundle and enjoyed it, despite the short runtime and overall lack of polish. The game’s setting is novel for a HOG, focusing on science and medicine rather than stock supernatural and fantasy tropes. The plotline is fairly well crafted and coherent (a rare case when it comes to these types of games) with a few shocking twists and surprises as events unfold. As you progress through the story you’ll collect evidence and diary pages in your journal which offer both puzzle clues and insight into Dr. Goodwin’s past. Your journal also contains a map, but it is just for reference and does not provide a fast travel option. On the first screen you’ll pick up an NPC companion who acts as your hint system. She’ll also react to certain story developments, but counterintuitively only the story beats that *don’t* directly relate to revelations about her or her brother. Th
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