As commander of a squadron of cavalry, what will you sacrifice to win the war of gunpowder and magic? Fight for power, riches, love, or glory!
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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game is a sequel to a by-battle, choose your own adventure text-based adventure akin to your choice of an Napoleon-era romp, Choice of the Broadsides, Horatio Hornblower, etc, with nearly non-existent magic. Guns of Infinity improves over Sabres of Infinity in the following ways: it provides a more dynamic experience, with diverting or flavorful mini-storylines, new characters and romances, and considerably more nuance. The first game, Sabres of Infinity, was largely a linear experience. You went from one battle to the next, with two chapter changes if you didn't make promotion. Guns of the Infinity follows your substantial decisions, writing four chapter changes (8 unique choices) for their divergences. If you retreated in the last game, you have a whole unique arc. But this can also result in brevity. The game is long, but unless you replay or read the scenes, you won't see all
Very well written low-fantasy choose-your-own-adventure. Am waiting for Lords of Infinity impatiently now.
The beauty of this game is in it's intricacy. I played the by-the-book man of honor, the war weary veteran who would stop at nothing to speed the conclusion of the war, and the national hero who falls helplessly in love. All are incredibly well written and realized, and the feeling that every decision matters is one that leaves you nervous every time you go to press 'next.' Play the game multiple times. Try to find every path available to you. Each is radically different to it's fellows, and each is worthy of being followed through in it's entirety. Tierra and Victory
-Some people say this game is better than the first. I beg to differ. -In fact the choices you are given seem even more confusing and less meaningful than the first, however, the great story of the first is still intact so I still highly recomend this title. -(NOTE: buy Sabres of Infinity before you buy this one because this is the sequal to the first) -Now I just hope I will not have to wait 3 years for the next one! (: PLEASE!!!! NEXT ONE!!! 9/10! I pray that we will get a third book! AMEN!
A great,lengthy game. But good nonetheless. There a lot gradual developments in story and characters, nothing is left half-baked. Gives a sense of satisfaction when our choices make an impact even in long term. But I do have difficulty in knowing where we stand in matter of relationships. Like I tried courting then there a another guy then what. Very vague. No clear indication of relationship status or ,I didn't see it? A good game nevertheless with top notch writing. Highly recommended. 9.5/10 Would try my best for victory and achieve it yet insulted or humiliated at every turning corner.
Paul Wang has once again delivered a masterpiece, the amount of choice and replay value in this text based game is staggering. I bought it when it came out on my phone and again on steam. I continue to re-play it and cannot wait for the next iteration - Lords of Infinity. It's just a matter of time before a screenwriter or producer approach Mr Wang to make this series into TV form, and if that happens I foresee a better show than Game of Thrones. Keep up the good work Mr Wang.
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