
In 2032 an Earth that knows only peace is forced to relearn the art of war. Twenty years have passed since the population of Earth did a fine job of destroying nearly everything in one final struggle for power by the politicians and military leaders. Twenty years have been spent building a near Utopia, a society where currency and finance are irrelevant, a planet without hunger or poverty. All weapons have been destroyed to ensure peace. But hidden away in an archipelago in the Pacific Ocean, a cabal of old-world magnates: ex-leaders, financiers, politicians, and despots, are planning a return to the greed fueled, hate filled past. And there in no way to fight them. Except this one last remaining Adaptive Cruiser – The Antaeus. Antaeus Rising combines explosive action with powerful real-time strategy. Take command of powerful aircraft carrier/manufacturing platform. Create military units with your carrier using the most advanced nano-technology known by the modern world and lead an army against the forces of the Old World Cabal. Plan your assault from within your carrier and than enter your units for some third-person mayhem! The fate of world is in your hands, are you able to hold it?


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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
The game itself is excellent, but the command system is what makes this game shine. While piloting a craft I can order an AI pilot pick up a tank and drop it where I'm looking with just a few key presses. Take a look in the manual at page 19 for example. A basic (but nice) combination is to pilot a hovercraft youself, and have a heli cover you. Another excellent touch are the competent AI pilots, and how you can take control or give it back at anytime. It also have a non-trivial story told in (for its time) wellmade movies. Yes, this game is more than 10 years, so the textures and polygon counts are bad, - but this game is still among my all time favorites. (I still have it on physical disc, but couldn't help buying it here as well)
Hostile Water: Antaeus Rising is one of my favourite older games. From the moment i played the demo back when it was released! I was hooked unfortunetly for me at the time I had no method of obtaining it. Basically you control a carrier ship which is 1 of two left in the Antaeue Project with the second being out of commison which has the ability to construct certain vehicles Land/air which will expand in variety as you play the game. The pilots for your vehicles are actually the soul of someone who died piloting one of the vehicles you harvest that have been recorded into a soulchip. Construction happens because of the creation engine which is full of tiny nanites that can build things really fast due to sheer number of them however without energy you will not be able to make things. You will need to collect energy via harvesting metallic objects that are littered throughout the level
A classic! Sure outdated and aged. Clunky graphics and (camera) controls. But you cant beat this classic story driven adventure of a lone captain and his digital crew. Deserves a remake for sure. Extra: Please bump up my review so people can read the following; Steam puts the game in compatibility mode causing FPS to tank and stutter. Sollution: Go to game directory and put BOTH .exe files into compatibilty mode for windows 8 FOR ALL USERS! (again FOR ALL USERS, else steam will overide the setting and it still stutters) Alternative: Adding the -windowed tag to the main executable and launching outside of steam seems to work as well.
A perfect mix of a strategy and action game. A maximum of 10 units (usually 6-7 being used) active at once, along with the strategic view always pausing the game, makes it a much more enjoyable experience for those hating micromanagement (like me). The story is fantastic, it could very well come from an A-rated movie. The characters here have a soul and their constant banter makes you feel as if you weren't playing alone. It truly gives you the feeling of being a captain who is in constant touch with his soldiers over a commlink. The game strongly hints at a sequel, but nothing's come up so far. It has potential, pick it up Valve ;).
This is one of my favourite PC games of all time. It's pretty much a forgotten gem, which is a great shame. It is a unique game that manages to combine strategy with blowing chunks of metal out of people. It's possible to manually control everything, manually gather resources (like a strategy game), manually shoot at people who would shoot at you (like a dumb tank shooter). Alternatively, you could leave it to the AI and plan your attacks out, just like a strategy game. This game therefore turns the strategy genre on its head, allowing you to have more direct control over your units. You can have the AI do all the boring stuff, taking land vehicles from the carrier deck to the actual land and then go looking for resources, while you take control of the aircraft taking people out. As the game goes on, you get cool upgrades, new weapons, armour, different units, all kinds of stuff. You
F this company. They took down the Hostile Waters Remake just because some people were doing something they loved and wanted to make things better. "Fun"box media came along and took it all down. And what they are going to do with this game? NOTHING. Are they developing it or planning to make new missions or vehicles for it? NO. They are just lazy greedy bastards who want to ruin people's fun. This game is 23 years old yet they still think they could profit out of it and don't true fans to create a better version out of it. F this company. Don't buy anything from them. They are predatory company after your fun. That's even in the name of their company. Fun goes in the box and that box goes in the trash with the media related to that fun. => Funbox media.
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