
LEGO Horizon Adventures is an action-adventure game developed by Guerrilla Games and Studio Gobo, blending the Horizon series setting with LEGO-style visuals and humour. Players follow a retelling of Aloy’s story as she travels across a post-apocalyptic world inhabited by machine creatures. Gameplay includes exploration, combat, puzzle-solving, and cooperative play.
The Horizon hero becomes a LEGO legend! Found as a baby in a cave and raised by a great machine hunter called Rost, Aloy is curious about her origins and sets off on a journey to discover her destiny. Along the way, she needs to take on a group of sun-worshippers and uncover ancient secrets as her personal quest grows into an epic battle to save the world.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Spanish (LatAm) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Horizon is one of my favorite franchises, and I've always enjoyed the LEGO games so I was pretty excited for this game. I really wanted to like this game and give it a good review but I just can’t. I honestly have no idea who this game was for, or why this was greenlit. I spent $100 on this game (CAD) which considering what was delivered, I feel was way too much money. TL;DR at the bottom. Pros: - Graphics are amazing for a LEGO game - The world is stunning, being all in LEGO - It actually made me lol at a handful of jokes - Gadgets, weapons, and characters are fun enough, nothing like the Horizon games, but a lot more depth than other LEGO games - Soundtrack is good, not as good as FW, but better than ZD Cons: First, it was marketed as based on Zero Dawn, and I have no idea what this story was. Based on all the other LEGO games, I was expecting a re-telling of the story, but with cut
Take all the best things about the Horizon games and all the best things about the previous Lego games... and throw them out the window to leave behind this. Levels are way too short, there's no real exploration, no puzzles of any kind, nothing to really collect, even when I raised the difficulty on starting a game it was pretty trivial in combat... And I am about half way done the sacred lands at this point. Collecting the mini figures was something that took effort before, they're gone. Red bricks, gone. Getting enough studs in each level to earn rewards, gone. And also if you get a gold brick at the end of every level, and that's the only way to get them, they are just a progress marker not what they always were before.
I am obsessed with Lego games and obsessed with the Horizon series. When I found out they were making a Lego Horizon game, I immediately pre-ordered it. With the expansiveness of zero dawn and the story taking you all across the map, I was hoping it would be like Lego Lord of the Rings, where you can explore the entirety of the world in between levels, with varied weapons for each characters, hidden secrets, side quests, collectibles, and more. However, this game is nothing like that. In fact I would argue this is only a Lego game in the sense that the graphics are lego bricks because the actual gameplay lacks almost every staple of Lego games. There are only four playable characters and no ability to switch between them within levels. The levels are linear with virtually no puzzles and no exploration. The only "gameplay" is occasionally fighting machines or enemies, then running down
It's time to be real, I'm a huge fan of Horizon but just... The game is great, the humor is great and the environment design is really great for a LEGO game, but... I still absolutely can't justify the price of the game, this game deserves a price around €30-40, not the price HFW had at launch. If you are a big fan, you will somehow tolerate the price, but a person who is only marginally interested in Horizon will have a crazy problem with the price.
Wait for at least 50% off - it's a short and shallow game, and retail price is far too high. Graphics are fantastic, but graphics don't make a good game. Levels are insanely linear, short, and often claustrophobic. Combat is about as complex as picking your nose. Playable characters and progression lack any real depth.
After completing the game 100%, I wanted to share my thoughts. I expected a Lego game, with Horizon gameplay elements added to it, but is is neither a Lego game, nor a Horizon game. The Lego part is there just for aesthetics, it doesn't add anything to the game. The Horizon part is there for the characters, it doesn't really add anything to the game. What is left is a very short, repetetive, annoying game, that should've been priced at a maximum of 30,- at launch. There is just not enough content. (I know, I've 100% the game in about 9 hours, of which 3 hours is just grinding character levels for the last achievement). Characters won't just shut up, and attempt to recycle one of 2 or 3 supposedly funny lines. Also characters don't resembly anything of their representations in the Horizon games. I get they wanted to make the characters more appealing for younger audiences, but nothing
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