
Max Caulfield, photographer-in-residence at the prestigious Caledon University, discovers her closest new friend Safi dead in the snow. Murdered. To save her, Max tries to Rewind time – a power she’s not used in years… Instead, Max opens the way to a parallel timeline where Safi is still alive and still in danger! Max realizes the killer will soon strike again – in both versions of reality. Only Max can Shift between the two parallel timelines to solve and prevent the same murder.
When Max Caulfield finds her friend Safi dead in the snow, she tears open the way to a parallel timeline. Here, Safi is still alive - and still in danger! With her new power to Shift between two timelines – can Max solve and prevent the same murder?




Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo | |||
| Spanish (LatAm) |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
This game is like meeting somebody you were friends with 10 years ago and slowly finding out they only wanted to meet up for lunch to try and get you to buy into their MLM scheme.
This review is completely spoiler free, except for sections that are hidden using Steam’s spoiler tag. If you’re planning to play LiS: Reunion, I strongly recommend playing this game first, since most of the side characters that appear in Reunion are introduced here. I made the mistake of being influenced by the mixed reviews and ended up playing this much later than I should have. I honestly wish I had played it at launch. Before getting into the actual review, I should mention my personal ranking of the series from best to worst: LIS > LIS: Reunion > LIS: BTS > LIS 2 = LIS: DE > LIS: TC Now, about Double Exposure itself. Chloe is my favorite character in the series, but I did not realize how much I missed spending time with Max until I played this. In many ways, this entry feels more mature and introspective. Instead of trying to recreate the emotional formula of the original, i
Nostalgia sacrificed for "good" graphics & money knowing many LiS lovers who gave up after LiS2 would give this a chance. I've played all of the LiS games, loved them even loved True Colours but this one just was a very big let down, zero depth to Max's powers and zero depths to any characters. The best thing about LiS has always been the emotional attachment you gain towards the characters and how much you can bond with them but this game lacked that, even the love interests were pointless. The choices felt like they had no actual effects on the outcome of the game, the choices also lacked depth and overall this ended up feeling like a very "Talking simulator, do less" gameplay. It's hard to make a game as good as the first when the OG developers were kicked off their own game because square enix wanted to limit their creative choices in favour of more money. I've personally loved all o
I love the LiS series. I love it so much. The original game is the only game that has ever made me shed tears while playing. LiS 2, LiS BtS, LiS TC...all of them I found to be amazing with LiS TC being the worst of the bunch but even said, I still found it a good game. With that being said, I thought this game was going to be a MASTERPIECE since we were getting Max back...and it was...for the first three chapters. The story captured me from the beginning. The mysterious death/supposed murder of a close friend and the investigation that followed...the discovery of a new power as well as swapping between different dimensions...I love that concept. Most side characters were likeable, funny, and relatable. I could see them existing in real life. I found myself questioning everything and everyone, regardless of how close Max was with them or not and I loved that. You could feel the uneasines
Just finished the last episode a little bit ago, and honestly this is some of the worst writing I've ever seen in a video game. Here are some of my main issues (spoilers ahead): - Why didn't Max hide the picture of herself with the gun when Aldermans back was turned? He wasn't looking at her the whole time, she could have easily slipped it into her pocket. Is she stupid? - There is no build up to Safi's mom "betraying" her. It just happens out of the blue with no further context given about her lying about Safi's father or the book deal. - WHY IS THERE ANOTHER STORM? It seems like the writers of this game completely misunderstood why the storm was in the first game. The first game is all about the butterfly effect, how small choices can lead to big changes. The storm wasn't caused by Max's powers, it was caused by Chloe being alive. There is no reason for the storm to come back other
I want to appreciate works for what they are, rather than hating them for what they aren’t. So when I realized this game would not be about Max and Chloe, I still trusted Deck Nine to deliver an interesting continuation of Max Caulfield’s story. However, they seemed to outright disrespect the original game throughout Double Exposure. There were elements of the game I enjoyed; Max’s new power where she can move between these two realities is fun and I found myself confusing the two versions of characters in the story. This was by design, and quite fun to keep track of. This power never comes close to reaching the thematic strength of other Life Is Strange powers. Even aesthetically, Double Exposure struggles to find its footing. There are so many different artistic styles on display and they don’t cohere into a greater identity. Characters from the first game are still represented by th
Structured threads, verified dev answers and player expertise without chat noise


Elden Ring is an action RPG developed by FromSoftware and published by Bandai Namco Entertainment, released in February 2022. Directed by Hidetaka Miyazaki, with world-building contributions from novelist George R. R. Martin, the game features an expansive open world called the Lands Between. Players assume the role of a customisable character known as the Tarnished, who must explore this world, battle formidable enemies, and seek to restore the Elden Ring to become the Elden Lord. The game builds on the challenging gameplay mechanics familiar from the Dark Souls series but introduces a more open-ended structure with vast exploration, dynamic weather, and a day-night cycle. It offers deep lore, complex characters, and an interconnected world filled with secrets, dungeons, and powerful bosses.


Red Dead Redemption 2 is the epic tale of outlaw Arthur Morgan and the infamous Van der Linde gang, on the run across America at the dawn of the modern age.


The Witcher 3: Wild Hunt is an open-world action role-playing game developed by CD Projekt Red. Set in a dark fantasy world, the game follows Geralt of Rivia, a monster hunter searching for his adopted daughter, Ciri, while navigating political conflicts and supernatural threats. Gameplay features exploration, combat, character progression, and branching narratives shaped by player choices. Widely acclaimed for its writing, world-building, and depth, it is considered one of the most influential RPGs of its generation.


The Binding of Isaac: Rebirth is a top down, procedurally-generated roguelike game, remade based on the original game The Binding of Isaac. You play as Isaac, a little boy who is chased to the basement by his mother who intends to kill Isaac for her savior. You explore different levels, collect items and try to defeat your mother.. and whatever other evil awaits you. If you die, you restart with none of your items you collected, and you must explore the basement and beyond again.


Fight, Farm, Build and Explore Together in the standalone multiplayer expansion to the uncompromising wilderness survival game, Don't Starve. Discover and explore a massive procedurally generated and biome-rich world with countless resources and threats. Whether you stick to the surface world, go spelunking in the caves, dive deeper into the Ancient Archive, or set sail for the Lunar islands, it will be a long time before you run out of things to do.


Grand Theft Auto V is a vast open world game set in Los Santos, a sprawling sun-soaked metropolis struggling to stay afloat in an era of economic uncertainty and cheap reality TV. The game blends storytelling and gameplay in new ways as players repeatedly jump in and out of the lives of the game’s three lead characters, playing all sides of the game’s interwoven story.


Stardew Valley is an open-ended country-life RPG! You’ve inherited your grandfather’s old farm plot in Stardew Valley. Armed with hand-me-down tools and a few coins, you set out to begin your new life. Can you learn to live off the land and turn these overgrown fields into a thriving home? It won’t be easy. Ever since Joja Corporation came to town, the old ways of life have all but disappeared. The community center, once the town’s most vibrant hub of activity, now lies in shambles. But the valley seems full of opportunity. With a little dedication, you might just be the one to restore Stardew Valley to greatness!


Palworld is a multiplayer, open-world survival crafting game where you can befriend and collect mysterious creatures called "Pal" in a vast world! Make your Pals fight, build, farm, and work in factories.


MiSide is an adventure game with horror elements, telling the story of a simple guy who, for mystical reasons, finds himself in a mobile simulation. Appearing in the house he has just observed on his smartphone screen, the hero becomes confused. The stunned guy follows the instructions of a certain device he discovered in the bedroom. A few moments later, he is greeted by a pretty girl, whose image is also familiar to the young man from this mobile game.