
A highly engaging visual novel, with memorable characters and multiple endings. Traverse worlds, solve a murder mystery -- and partake in political revolution. Inspired by greats such as Steins;Gate, Tales of Symphonia, Persona 4 and Future Diary. An unforgettable science-fiction/fantasy adventure!


Ricevi una notifica istantanea quando il gioco raggiunge lo sconto desiderato
Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Inglese |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
Take it from someone who's played this all the way through: do not buy this game, even as a joke. This game is bad. Amazingly bad. It's so bad it's almost a religious experience. Buckle in boys and girls, because do I have a review for you. This review will be spoiler-heavy, as a heads up. Now, where to start? I suppose I'll open letting you know just how hilariously slapdash the actual foundation of the game is. The entire game is built on the cutscene function of RPG Maker, and if you're thinking to yourself "I don't think an entire visual novel was supposed to be made with RPG Maker", you are now officially more qualified than the dev. It would be like trying to chop down a tree with your bare hands; impressive in its inefficiency, but people watching you are just wondering why you aren't going for the axe, which in this analogy would be Ren'py or Tyrannobuilder. So we're alrea
I powered throught he complete edition and the story is still a sophomoric mess that left me feeling like I wasted a major chunk of my time. There's no real incentive to even replay it since unlike basically every other visual novel, this one is made in rpgmaker and the dev, Klace, decided that the usual conventions of a visual novel were unimportant and made trundling through his baffling display of making even what could be ~maybe okay~ plot elements plodding chores to get through. I won't lie; like I said, there are some interesting things about it, but the ideas are openly aped from various other games, and the inability to do seemingly simple, expected Visual Novel amenities - skipping already read text to choices, saving anywhere, a wide variety of facial expressions for the characters - really hurt any drive to want to play this game ever again. There ~are~ different portraits of
I feel bad for owning this game. Not because of how... questionable it is to own a furry VN on your steam profile, but because of what I read about the game's developer. I feel bad for giving this person my money. For reference: https://docs.google.com/document/d/1XXhFSC0yMqvU3zXXqjwOfAayAuxVLsOTk-OaUs0JzHk/edit
The anthropomorphic animals could be human for all I care and it wouldn't effect the story whatsoever but it does make for variaty in character design XD I honestly didn't know what kind of story I was expecting but it certainly excceded my expectation and was a lot more interesting than I hoped even if it has a lot of plot holes as would any story trying to have a setting as complex and grand as the universe :3 Sadly in a technical aspect is has a lot of cons, A LOT OF CONS, or maybe just all the cons without any real pros considering the lack of simple functions a visual novel should have: No skip, no log, no menu, only allowed to save at certain checkpoints. The no skip is the main technical problem since the game does have branching storylines that I would love to explore but is bothersome to go through everything T^T (I think it uses an RPGMaker engine) Anyway, despite all those t
I vacillated back and forth between a positive and negative review. In the end I'd conditionally recommend this game IF you can get it on sale. I'm not sure I'd feel confident about suggesting it at full price though. Let's get the main criticism out of the way first: The writing is exceedingly uneven. Some characters are better developed than others, and some dialog is sharp while other chatter is pedestrian. Some scenes are nice and crisp, while others seem to drag on with characters essentially saying the same thing over and over. The credits suggest that it was written by multiple people and if so, that would explain for some of the disparity. Further, while most of the major characters were generally well formed in their attitudes, behavior, moral codes, etc. virtually no effort was made to describe them physically within the text. The story relies on the character artwork to
I decided to have a look into this visual novel as I got the chance to by family sharing. I didn't really want to put 19€ into this and to be honest - After playing it through just once I'm reassured that it would have left me with a feeling of wasting my cash. First half of the game makes you wish you had the chance just to skip entire scenes. The story began to pick up towards the end but you feel larger amounts of confusion all the time as you're just pushed around as a pawn. The decisions that you can make seem of minor to none scale most of the time and you can only evaluate their worth bei picking up "TEF" (true end flags) which are the ending that you're probably aiming for as "the good one". As many reviewers have said before me, there's an astonshing lack of features that the game was advertised with and the few bonus lines of dialogues for chosing to "please" NPCs in dialog
Structured threads, verified dev answers and player expertise without chat noise


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