
Pocket Cars is a fast paced arcade combat-racing game, where you can drive RC cars that speed through amazing tracks. From real-life obstacles to outstanding off-road abilities, maneuverability and boost capacity of the realistic looking vehicles, an amazing racing experience await for you.




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Unified technical telemetry aggregated from Steam, Valve Steam Deck, ProtonDB, PCGamingWiki, and IGDB.
| Lingua | Interfaccia | Audio | Sottotitoli |
|---|---|---|---|
| Russo | |||
| Ucraino | |||
| Inglese | |||
| Tedesco | |||
| Francese | |||
| Spagnolo |
Official minimum and recommended hardware configurations.
Top helpful player reviews pulled directly from the Steam open registry with verified playtime hours.
200 character summary PocketCars is a nice RC combat racing game with a lot of potentional It looks great and has very nice physics simulation, It does lack in content for now, But the gameplay is already extremely solid. Gamemodes & Gameplay 7/10 The game only has one game mode for now, Seasons, Here there are 36 events, Some are time trials some are normal races some force the use of a specific car or tyre or only allow a certain class, Each race has 3 challenges, Like hit an amount of cars, evade mines, hit a certain laptime or finish first. You can do the same race 3 times to complete each challenge seperately. Each challenge gets you a star and a certain amount of stars in a season will unlock you cars, tires, weapons, but also new events and new seasons. The game currently has 6 cars, they all drive extremely different, after you selected your car you can set the tires you want a
Drive RC cars for racing, with missiles, mines and other weapons at your disposal, and with environments and gameplay style like the 1999 classic 'Re-Volt' Gameplay: https://www.youtube.com/watch?v=P5CH6J1sK5s The game is currently still in early access but is without a doubt already incredibly fun and playable in terms of stability, the cars also drive well and sharp as if controlled with a real remote, the locations are beautifully detailed and often bring with them the nostalgic feeling of driving RC cars during your childhood, without the weapons then, say that the use of weapons and ramps makes the gameplay more exciting, if this could be done in real life then the neighbors can't laugh at the daily fireworks sessions. You can choose from a wide variety of RC cars such as the well-known buggies, trucks to muscle cars and more. These cars then differ in acceleration, speed, corner
If you played Re-Volt on the N64 as a child this game has probably caught your eye, I know because that is the exact reason i am currently enjoying this early access title! I played enough to earn all 30 of the practice-mode stars accross all practice tracks, allow me to share my game experience to help the devs to improve the game. Each car has toy-like weight to it, making the experience unique from other racing games i have played (aside from Re-Volt) and adds a very well-made sense that you are indeed controlling an RC car. the game world is already quite polished and I assume will only improve as the developers iron everything out. I only have a few gripes, which could be seen as minor depending on what is important to your game experience. For starters: The camera controls (gamepad) have a very unsatisfying "snap back" to the original camera position once the stick is let go,
Coming back for the 1.0 release, and sadly things haven't changed for me. I really want to like this game, but just can't. Especially not when comparing to older stuff like Re-Volt, Big Scale Racing, etc. The RC cars & tires are fun and balanced enough. The track layouts are okay, though more indoor ones would've been nice. Items are standard stuff but they do their job fine. ..But it just feels so soulless, empty. A Unity engine game with very generic menus and dry stock royalty-free sounding music (though you can import your own songs). That dime a dozen shallow 'feel'. Not really a campaign or career mode to go through, just a bunch of events with checkbox challenges to stay just engaging enough to go through them all. After a while it just felt like going through the basic motions of interacting with a product, not a game. Very much lacking that fun factor and cannot recommend i
It's fun... but only for a short while, because it has nothing much to keep up interest. The single player campaign is easy and short, and the environments are unusual (places like harbour, swamp, abandoned Wild West town, instead of locations where you would normally race RC cars, such as parks or playgrounds). I don't know if we should expect updates or more content - it's been in early access for 3.5 years, and not updated in ages.
thank you thank you THANK YOU for adding a 4 player local split screen mode. love to see the regular updates. very nice, challenging, diamond in the rough of a game. edit: full controller support is nice but a little buggy would love if the turn assist was explained in-game
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